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{{Infobox location |image = Lustrum_ambience.png |px = 250px |ports = [[#Prospector's Quarter|Prospector's Quarter]]<Br>[[#The Claim Fields|The Claim Fields]] |shops = [[Sweet Jane's Trading Post]] |shipyard = |part of = [[The Reach]] |id = }} '''{{PAGENAME}}''' is a port in the outer circle of [[The Reach|the Reach]], located in the same snowy segment as [[Carillon]]. == Lustrum: The Mountain Beckons Guide == Lustrum: The Mountain Beckons is a longer quest line that rewards you a [[Searing Enigma]]. It can be completed without leaving [[The Reach]]. However, you'll have get the [[Pane of Stained Glass|Stained Glass]] from a random encounter. # Attempting to Climb the Mountain costs 2 Supplies. Its a pretty hard Iron check, but you can just keep trying until you make it. You'll suffer +5 Terror each time you fail. # Explore the Singing Caves to get an Ambiguous Shard. # Show [[Melusine Murgatroyd|Melusine]] the Ambiguous Shard at the Golden Tea Shop. # Bring Melusine a [[Bronzewood]], a [[Carefully-Packed Crate of Munitions|Munitions]] and a [[Pane of Stained Glass|Stained Glass]]. # Climb the Mountain again and explore the Singing Caves with Melusine. # Resolve the situation and earn a [[Searing Enigma]]. ==Log Entries== ''A flurry of snow blows past the window. A crewman curses the cold.''<br> ''Frost filigrees the window. The crew shivers. A pipe splits in the cold.''<br> ''Snow-laden peaks rise from the mists. And dwarfing them all, the impossible immensity of the Mother of Mountains.'' ''Incautious Driver: "Hours are mined in Lustrum - good for going faster than possible. Going to get some?"''<br> ''Inconvenient Aunt: "If we're stopping at Lustrum, remember to wrap up warm when you head out."''<br> ''The crew sees the snow on Lustrum, then stares at the Rat Brigade. The smiles hide thoughts of ear-muffs.''<br> ''The Eccentric: "Lustrum, where you can spend all your hours suffering in the hopes of finding more."''<br> ''The Princess has taken all the blankets. "Lustrum's cold. Throw something on the fire. Books, if you must."''<br> ''The Vagabond puffs on his pipe. "Last time I climbed that mountain, I left four toes behind."''<br> ''"The Mother of Mountains bleeds hours. Can you taste her misery?" The Repentant Devil is curious, not sad.'' =Prospector's Quarter= ''The frantic, hustling heart of Lustrum, crammed with prospectors, pedlars, and purveyors of essential β and occasionally legal β services. Most business takes place here, unless you're a dreamer seeking your fortune on the claim fields.'' {{Infobox story |name = The Mountain Sings |image = drink.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 303718 }} ==The Mountain Sings== ''Wind whistles through the Mountain's caves, promising good luck to the miners below. They raise their tankards and toast the fortune it promises.'' <big>'''Trigger conditions'''</big> [[File:calendar icon.png|23px]] [[Date]] β₯ [[File:clock icon.png|23px]] [[An Opportunity in Lustrum]], <br> <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements !style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Join the celebration}} <div>Any passing miner will happily fill your tankard.</div> | <ul> </ul> | <span style='color:white'>'''A rousing chorus '''</span> <div>Cheers rise to the Mountain and its bounty of hours, until the soft panpipe sounds fade and the back-breaking work of mining must begin again. After another drink or two, of course. Something to ward off the chill of the cold mountain slopes.</div> <ul> * [[File:terror icon.png|23px]] <span style='color:green;'>-10</span> x [[Terror]]<p></p> * [[File:clock icon.png|23px]] [[An Opportunity in Lustrum]] = [[File:calendar icon.png|23px]] [[Date]]+15<p></p> * [[File:lustrum icon.png|23px]] [[Airs of Lustrum's Opportunities]] = (1 to 100) <p></p> </ul> | |- | {{effect title|Recruit crew amongst the miners}} <div>A few broke miners are not celebrating. They have already lost everything.</div> | <ul> </ul> | <span style='color:white'>'''Giving up on the dream '''</span> <div>Many come to Lustrum to make their fortune. Most leave poorer for the attempt. A few are willing to sign up with you, hoping for profits beyond the next horizon. A warm bunk, at the very least.</div> <ul> * [[File:crew icon.png|23px]] <span style='color:#C03060;'>(1 to 3) </span> x [[Crew]]<p></p> * [[File:clock icon.png|23px]] [[An Opportunity in Lustrum]] = [[File:calendar icon.png|23px]] [[Date]]+15<p></p> * [[File:lustrum icon.png|23px]] [[Airs of Lustrum's Opportunities]] = (1 to 100) <p></p> </ul> | Advanced alteration value probably needs examination. |- | {{effect title|Investigate the soup seller}} <div>The man stirs a large cauldron with a wooden ladle. As you draw closer, the thick aroma of a meat stew drifts over. </div> | <ul> * [[File:lustrum icon.png|23px]] [[Airs of Lustrum's Opportunities]] β₯ 80 and β€ 100<p></p> </ul> |<div></div> <ul> {{trigger event|An Unfrequented Soup Stall||lustrum_ambience}}<p></p> </ul> | |- | {{effect title|Listen to rumours of an undying engine}} <div>The miners are exchanging tall tales.</div> | <ul> * [[File:calendar icon.png|23px]] [[Date]] β₯ [[Rumours of the Cup]]<p></p> * [[File:locomotive icon.png|23px]] [[The Immortal Skyfarer]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>An undying captain has taken to the skies, embarking on adventures untold.</span><span style='color:#C03060;'>]</span><p></p> </ul> | <span style='color:white'>'''The Immortal Skyfarer '''</span> <div>The songs, for now, have ended. It is a quieter time, a time for stories. In a hushed voice, one bearded miner relays legends he heard from a travelling merchant. Rumours of an immortal who roams the skies, restless, indefatigable; a captain who can neither die nor be killed. This immortality, the miner insists, was a curse bestowed by the Devil for crimes in the dark. One listener objects; he's heard the same stories, and in those, the immortal captain is a saviour, come to deliver us from the Empress's tyranny! A scuffle breaks out, and the rest of the tale is lost.</div> <ul> * [[Rumours of the Cup]] = [[File:calendar icon.png|23px]] [[Date]] + 15<p></p> * [[File:skystory icon.png|23px]] <span style='color:green;'>+1</span> x [[Sky-Story]]<p></p> * [[File:clock icon.png|23px]] [[An Opportunity in Lustrum]] = [[File:calendar icon.png|23px]] [[Date]] + 15<p></p> * [[File:lustrum icon.png|23px]] [[Airs of Lustrum's Opportunities]] = (1 to 100) <p></p> </ul> | Advanced query needs investigation |} {{Infobox story |name = An Unfrequented Soup Stall |image = |px = 260px |category = [[Story Event]] |type = Story |linked = |id = 305498 }} ===An Unfrequented Soup Stall=== ''"Want some?" He waggles a full ladle at you. "It's free. I'll fill you a flask, for later." Despite being on the edge of the prospectors' shanty-town, no one else is taking him up on his offering. '' <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements !style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Eat your fill}} <div>He asks for nothing but the pleasure of a good deed done. So he says.</div> | <ul> </ul> | <span style='color:white'>'''Served with trembling hands '''</span> <div>Perhaps the man is older than he looks, for his hands shake as he moves to serve you. He swears β then apologises β when he spills a clot of tomato on your shoe. The stew is sharp with spice, and rich with fat. Chunks of onion bob lazily, jostling the soft flesh that falls apart in your mouth. "You've just got to cook it slow," he says, refusing to disclose his butcher.</div> <ul> * [[File:clock icon.png|23px]] [[An Opportunity in Lustrum]] = [[File:calendar icon.png|23px]] [[Date]]+15<p></p> * [[File:lustrum icon.png|23px]] [[Airs of Lustrum's Opportunities]] = (1 to 100) <p></p> * [[File:supplies square icon.png|23px]] <span style='color:green;'>+1</span> x [[Supplies]]<p></p> * [[File:unaccountablypeckish icon.png|23px]] <span style='color:green;'>+1</span> x [[Unaccountably Peckish]]<p></p> </ul> | |- | {{effect title|Perhaps not}} <div>While the Mountain Sings, there are better uses of your time.</div> | <ul> </ul> |<div></div> <ul> {{trigger event|The Mountain Sings||drink}}<p></p> </ul> | |} {{Infobox story |name = Explore Lustrum |image = locomotive.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 277450 }} ==Explore Lustrum== ''What was briefly a modest, pleasant town on the Mother of Mountains now runs on increasingly desperate dreams of riches. Fools sell their futures for the chance to mine years from the Mountain's frozen sides. Sharper minds sell pickaxes, supplies, and the promise of a warm bed at the end of a bitter's day work.'' <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements ! colspan='6' style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Write a Port Report}} <div>Hours are the new gold in Albion and the Reach. While Lustrum's fortunes remain, it is of interest to many.</div> | <ul> * [[File:lustrum icon.png|23px]] [[Report: Lustrum]] β€ 0<p></p> </ul> |colspan='6'| <span style='color:white'>'''Limited Prospects '''</span> <div>So much for the quiet retirement village that used to be here. The rush of prospectors has ripped the civility from the place as efficiently as the geodes from the mountain side. The scars that remain are no less vivid. Fewer and fewer prospectors return with geodes of hours, and the cost of processing them off-site grows every day. Still, for now, Lustrum thrives, and offers the promise of riches for any lucky or industrious miner willing to come and risk everything in the snow and the mud.</div> <ul> * [[File:lustrum icon.png|23px]] [[Report: Lustrum]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>To earn rewards, hand your port reports in to the Indurate Veteran at Victory Hall, or the Prudent Secretary at Company House. Both docks are near New Winchester</span><span style='color:#C03060;'>]</span><p></p> </ul> | |- | {{effect title|Ambition: Establish a spider-colony here}} <div>You send your sorrow-spider scuttling between the tents and shacks. There are few locked windows to worry about in Lustrum. Few barred doors.</div> | <ul> * [[File:well_green icon.png|23px]] [[A Spider-Council in the Reach]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Establish a spider-council at Port Prosper or Lustrum, in the Reach</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'| <span style='color:white'>'''A strand of the web '''</span> <div>You spend a week at Lustrum, while grisly stories of stolen eyes increase in tempo and hysteria among the miners. When your spider returns, it leads you to an abandoned cabin, the interior fogged with webs. You spend a day knotting the legs of juvenile sorrow-spiders together, and Lustrum has its first spider-council.</div> <ul> * [[File:well_green icon.png|23px]] [[A Spider-Council in the Reach]] = 20 <span style='color:#C03060;'>[</span><span style='color:white;'>[COMPLETE]You founded a spider-council at Lustrum</span><span style='color:#C03060;'>]</span><p></p> * [[File:calendar icon.png|23px]] <span style='color:green;'>+7</span> x [[Date]]<p></p> * [[File:taleofterror icon.png|23px]] <span style='color:green;'>+3</span> x [[Tale of Terror]]<p></p> * [[File:boot icon.png|23px]] <span style='color:red;'>-15</span> x [[Fortunes: Tacketies]]<p></p> </ul> | |- | {{effect title|Ask after the magician}} <div>The Fortunate Navigator wants to see a tiger, and needs a magician to do so. The travelling magician, Miss Peppercorn performs here β 'To Alleviate the Cold with the Sublime'.</div> | <ul> * [[File:fortunatenavigator icon.png|23px]] [[The Navigator's Promise]] β₯ 100 and β€ 999<p></p> * [[File:circus icon.png|23px]] [[Searching for Miss Peppercorn]] β₯ 100 and β€ 999<p></p> * [[File:lustrum icon.png|23px]] [[Searching for a Magician: Lustrum]] β€ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>The magician could be in Lustrum</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'| <span style='color:white'>'''Gone '''</span> <div>The urchin takes your sovereign before answering your question. "Yes, I know of 'er. Wears a toff's outfit but isn't one, and does all sorts with handkerchiefs." He peers at the Fortunate Navigator's companion, strapped to his back. "Is 'e sleeping, or dead? He's dead, inee? Did you lose a bet? Anyway, the magician left yesterday. Dunno where she's going." Still, you've narrowed down the list. </div> <ul> * [[File:lustrum icon.png|23px]] [[Searching for a Magician: Lustrum]] = 2 <span style='color:#C03060;'>[</span><span style='color:white;'>[COMPLETE]You have searched Lustrum</span><span style='color:#C03060;'>]</span><p></p> * [[File:circus icon.png|23px]] [[Searching for Miss Peppercorn]] = [[File:circus icon.png|23px]] [[Searching for Miss Peppercorn]]*2<p></p> </ul> | ''Game note: <span style='color:#C03060;'>Each time you fail to find the magician, you increase your chance of finding them at the next location.</span>'' |- | {{effect title|Give the Fortunate Navigator's friend a sky burial atop the Mother of Mountains}} <div>It'll be a viciously cold trip up the Mother of Mountains. But the effort will give the burial value. </div> | <ul> * [[File:fortunatenavigator icon.png|23px]] [[The Navigator's Promise]] = 1700 <span style='color:#C03060;'>[</span><span style='color:white;'>The Fortunate Navigator wishes to give their friend a sky burial on the Mother of Mountains, at Lustrum</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'| <span style='color:white'>'''Final parting '''</span> <div>The Fortunate Navigator is swaddled in thick clothing. He has packed supplies for two, rope and climbing axes. "I knew you'd come." He needs you to help Altan's body onto his back. The snow is sometimes thigh deep; even the walk to the base is exhausting. The Navigator scales ice and traverses narrow ledges. Finally, when it's impossible to climb any higher, he stops and slices the straps holding his friend. He places the body in a hollow beneath a ledge, facing outwards. You don't hear the Navigator's last words with his friend. He rejoins you a while later. "Thank you. Now, let's get out of this blasted place." You begin the taxing climb down in silence. </div> <ul> * [[File:fortunatenavigator icon.png|23px]] [[The Navigator's Promise]] = 2100 <span style='color:#C03060;'>[</span><span style='color:white;'>[COMPLETE]The Navigator's friend was given a sky burial at the Mother of Mountains</span><span style='color:#C03060;'>]</span><p></p> * [[File:fortunatenavigator icon.png|23px]] [[Fortunate Navigator]] = 0 <span style='color:#C03060;'>[</span><span style='color:white;'>The Fortunate Navigator has grown and changed.</span><span style='color:#C03060;'>]</span><p></p> * [[File:fortunatenavigator icon.png|23px]] [[Stalwart Navigator]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You have the Stalwart Navigator aboard your locomotive.</span><span style='color:#C03060;'>]</span><p></p> * [[File:terror icon.png|23px]] [[Navigator's End]] = 20<p></p> * [[File:terror icon.png|23px]] [[The Navigator's Friend]] = 0 <span style='color:#C03060;'>[</span><span style='color:white;'>The Navigator's Friend has been given a fitting burial</span><span style='color:#C03060;'>]</span><p></p> * [[File:experience icon.png|23px]] <span style='color:green;'>+4000</span> x [[Experience]]<p></p> </ul> | ''Game note: <span style='color:#C03060;'>You can appoint the Stalwart Navigator to be your First Officer.</span>'' ''Game note: <span style='color:#C03060;'>This will transform the Fortunate Navigator into the Stalwart Navigator, a First Officer who increases your Iron by 10, your Affiliation: Establishment by 1 and your Affiliation: Boheme by 1.</span>'' |- | {{effect title|Finish an unfinished story for the Gardener-Archivist}} <div>Instigate conflict. Answer questions. Tie loose threads. The Unflower can guide you.</div> | <ul> * [[Random Unflower]] = 1<p></p> * [[File:verdantseeds icon.png|23px]] [[An Unflower for Lustrum]] β₯ 1<p></p> * [[File:loveletter icon.png|23px]] [[The Gardener-Archivist's Resolution]] = 2 <span style='color:#C03060;'>[</span><span style='color:white;'>You are in the process of concluding one of the Gardener-Archivist's stories</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'| <span style='color:white'>'''A denouement '''</span> <div>You read the petals of the Unflower. It becomes apparent what you must do to bring the story to an end... You kick open the door, a spade held aloft, and shove it in the hands of a confused woman sitting down to dinner with her family. "Dig!" you roar. "Dig, damn you! Your father buried the key in the garden to keep it from falling into the hands of your uncles! It's not too late to unlock the attic and confront the thing that wears his face!" You leave her sitting open-mouthed, spade in one hand and a spoonful of soup in the other.</div> <ul> * [[File:verdantseeds icon.png|23px]] [[An Unflower for Lustrum]] = 0<p></p> * [[File:loveletter icon.png|23px]] [[The Gardener-Archivist's Resolution]] = 3 <span style='color:#C03060;'>[</span><span style='color:white;'>Return to the Gardener-Archivist in the Shadow of the Sun and tell her the conclusion of her story</span><span style='color:#C03060;'>]</span><p></p> </ul> | |- | rowspan='4' | {{effect title|Climb the Mother of Mountains in search of a lost sigil}} <div>The Singh-Jenkin's expedition was hunting for sigils. There are reports they headed up here.</div> | rowspan='4' | <ul> * [[File:sigil15 icon.png|23px]] [[The Wound That Saves Your Life]] β€ 0<p></p> * [[File:sigil20 icon.png|23px]] [[Searching for Sigils]] β₯ 1 and β€ 29<p></p> * [[File:iron icon.png|23px]] [[Iron]] challenge (<span style='color:#C03060;'>'''117'''</span> for 100%)<p></p> * [[File:supplies square icon.png|23px]] 3 x [[Supplies]]<p></p> * [[File:crew icon.png|23px]] [[Crew]] β₯ 6<p></p> * [[File:sigil20 icon.png|23px]] [[Sigils Found]] β€ 6 <span style='color:#C03060;'>[</span><span style='color:white;'>You have found a lost sigil. You need 1 more</span><span style='color:#C03060;'>]</span><p></p> </ul> | colspan='6' style='border-bottom: solid 1px #1D4952; background: #002020;' align='center' | <span style='color:white;'>Failed event</span> | rowspan='4' | Advanced alteration value probably needs examination. |- | colspan='6' style='border-bottom: solid 1px #1D4952;' | <span style='color:white'>'''An aborted expedition '''</span> <div>Three days later the remains of your expedition stumble, frostbitten, down the mountain β empty-handed.</div> <ul> * [[File:crew icon.png|23px]] <span style='color:#C03060;'>-((1 to 3) +3)</span> x [[Crew]]<p></p> * [[File:crew icon.png|23px]] <span style='color:red;'>+2</span> x [[Another One, Lost]]<p></p> * [[File:supplies square icon.png|23px]] <span style='color:red;'>-3</span> x [[Supplies]]<p></p> </ul> |- |colspan='6' style='border-bottom: solid 1px #1D4952; background: #002020;' align='center' | <span style='color:white;'>Successful event</span> |- | colspan='6' style='border-bottom: solid 1px #RAREREPL;' | <span style='color:white'>'''A cruel climb '''</span> <div>The cold is vicious. Rocks crumble, turning solid ground into a grasping abyss. The snow is sometimes waist deep β team members take turns at the front, flattening a path for the rest to follow. Near the summit, ice-mummified and huddled together, are two corpses. The bodies have the quill-and-star emblem of the Singh-Jenkins expedition sewn onto their frozen jackets. Carved on the mountain behind them is a sigil. You copy it quickly, and make your way back down.</div> <ul> * [[File:supplies square icon.png|23px]] <span style='color:red;'>-3</span> x [[Supplies]]<p></p> {{trigger event|Lustrum#The Wound that Saves Your Life{{!}}The Wound that Saves Your Life||sigil15}}<p></p> </ul> |- | rowspan='4' | {{effect title|Stand for Parliament in Lustrum}} <div>The prospectors here like their representatives cagey and careful. </div> | rowspan='4' | <ul> * [[File:sovereigns icon.png|23px]] [[Sovereign]] β₯ 50<p></p> * [[File:floatingparliament icon.png|23px]] [[Election Called]] = 4 <span style='color:#C03060;'>[</span><span style='color:white;'>A Parliamentary seat is available in Lustrum</span><span style='color:#C03060;'>]</span><p></p> * [[File:mirrors icon.png|23px]] [[Mirrors]] challenge (<span style='color:#C03060;'>'''84'''</span> for 100%)<p></p> * [[File:calendar icon.png|23px]] [[Date]] β₯ [[File:calendar icon.png|23px]] [[Time to Election]]<p></p> </ul> | colspan='6' style='border-bottom: solid 1px #1D4952; background: #002020;' align='center' | <span style='color:white;'>Failed event</span> | rowspan='4' | Advanced query needs investigation ''Game note: <span style='color:#C03060;'>A new Election will be called here after a while, if you wish to try again</span>'' ''Game note: <span style='color:#C03060;'>It costs 50 sovereigns to stand. It is refunded when/if you win.</span>'' |- | colspan='6' style='border-bottom: solid 1px #1D4952;' | <span style='color:white'>'''Minor setbacks '''</span> <div>The polls are not in your favour. Your opponents appear to have the will of the people behind them. Fortunately, it is a long way from here to Parliament. You suspect that it will not be long before the winner tires of their new position and steps down. </div> <ul> * [[File:sovereigns icon.png|23px]] <span style='color:red;'>-50</span> x [[Sovereign]]<p></p> * [[File:calendar icon.png|23px]] [[Time to Election]] = [[File:calendar icon.png|23px]] [[Date]]+15<p></p> </ul> |- |colspan='6' style='border-bottom: solid 1px #1D4952; background: #002020;' align='center' | <span style='color:white;'>Successful event</span> |- | colspan='6' style='border-bottom: solid 1px #RAREREPL;' | <span style='color:white'>'''The election is called... '''</span> <div>At least a few of the people bother going to the polls.</div> <ul> {{trigger event|Election Night||camera}}<p></p> </ul> |- | {{effect title|Deliver the Previously Impounded Goods}} <div>There should be payment for delivering this.</div> | <ul> * [[File:pastunlikelyhaul icon.png|23px]] [[Previously Impounded Goods]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You have collected the goods.</span><span style='color:#C03060;'>]</span><p></p> * [[File:envelope icon.png|23px]] [[A Special Delivery from London]] β₯ 1 and β€ 2<p></p> </ul> |colspan='6'| <span style='color:white'>'''A slice of civilisation '''</span> <div>One of the maids from Murgatroyd's Golden Tea Shop is on hand to collect the supplies. "The mistress will be so happy," she tells you. "We've been mixing the last of our leaves with soil to eke them out and β well, you can only do that for so long before you're just drinking mud."</div> <ul> * [[File:pastunlikelyhaul icon.png|23px]] [[Previously Impounded Goods]] = 0 <span style='color:#C03060;'>[</span><span style='color:white;'>You have delivered the goods.</span><span style='color:#C03060;'>]</span><p></p> * [[File:envelope icon.png|23px]] [[A Special Delivery from London]] = 100 <span style='color:#C03060;'>[</span><span style='color:white;'>[COMPLETE]You have delivered the package</span><span style='color:#C03060;'>]</span><p></p> * [[File:sovereigns icon.png|23px]] <span style='color:green;'>+200</span> x [[Sovereign]]<p></p> </ul> | |- | rowspan='3' | {{effect title|Look out for Mme. LumiΓ¨re's production}} <div>She's expressed concern about one of her productions, currently filming somewhere on Lustrum.</div> | rowspan='3' | <ul> * [[File:figuresinthemarsh icon.png|23px]] [[On the Hunt for Hybras]] = 70 <span style='color:#C03060;'>[</span><span style='color:white;'>Mme. LumiΓ¨re wants you to check in on a film being produced on Lustrum</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='2' rowspan='3'| <span style='color:white'>'''Infamous? '''</span> <div>Mme. LumiΓ¨re's film is not difficult to find. Everyone's heard of the daft actors who're attempting to stage the siege of New Winchester in a shed. The historical production has run into difficulties. The director has been caught by the fever for hours, and spends his days on the Mountain. The lead actor has run off with a successful prospector. The producer is doing his best, but assistance is urgently required if the film's to succeed. The Pernickety Factor expresses her displeasure at being involved in the cinema and returns to your locomotive for a smoke and the Gazette crossword.</div> <ul> * [[File:figuresinthemarsh icon.png|23px]] [[On the Hunt for Hybras]] = 80 <span style='color:#C03060;'>[</span><span style='color:white;'>Return to Mme. LumiΓ¨re to tell her of your success on Lustrum</span><span style='color:#C03060;'>]</span><p></p> |colspan='2'| <span style='color:white'>'''Take over the reins as the director'''</span> <div>You can make do without a lead actor, but someone needs to have vision.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>It did not lack for vision, the producer admits later, over several beers at the Hanged Man. Having the same actress play Sweet Jane and the Governor of New Winchester was certainly a choice that was made. One of many choices. The improvisation of the shed burning down was the most surprising and final of these choices.</div> <ul> </ul> |rowspan='3'| |- |colspan='2'| <span style='color:white'>'''Take the lead's role'''</span> <div>You're sure you can carry off the Governor of New Winchester. And besides, there's no dialogue.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>Everyone agrees afterward that your performance was mesmerising. No one could beat you for solemn gazes, steely defiance, or vehement arm waving. It's a shame the set wasn't more durable after you got a bit carried away, but the film is certainly finished.</div> <ul> </ul> |- |colspan='2'| <span style='color:white'>'''Rewrite the script'''</span> <div>A good script will save anything.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>Mme. LumiΓ¨re, for all her many talents, has a shaky grasp of plot and a shakier grasp of history. You work with what you have, and dramatise the rise of the Tacketies; the back-room deals in the Round Table, the clandestine intrigues of Sweet Jane rather than the fall of New Winchester itself. Someone says afterwards the film felt more like a play than a film, as though that's a bad thing.</div> <ul> </ul> |- </ul> |- | {{effect title|Search for the Amenable Host's identity}} <div>Successful prospectors tend to leave their mark on the mountain. People remember those who were able to leave, flush with hours.</div> | <ul> * [[File:amenablehost icon.png|23px]] [[Assumed Identity]] β₯ 1 and β€ 4<p></p> * [[File:amenablehost icon.png|23px]] [[An Identity Lost in Lustrum]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You have not yet checked at Lustrum</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'|<div>The locket is passed around the camps of prospectors. Most scratch their heads. Others sigh and look away. An elderly prospector approaches, carrying her hat in her hands. "You're the one looking for ol' Grey?" She sighs. "Long dead. Shot, south of the mountain. Wouldn't share his hours. Fool. No point rising high on the mountain if there's no one at the bottom holding you up."</div> <ul> * [[File:amenablehost icon.png|23px]] <span style='color:green;'>+1</span> x [[Assumed Identity]] <span style='color:white;'>(if β€ 4)</span><p></p> * [[File:amenablehost icon.png|23px]] [[An Identity Lost in Lustrum]] = 2 <span style='color:#C03060;'>[</span><span style='color:white;'>[COMPLETE]You have found no conclusive evidence of the Amenable Host's identity at Lustrum</span><span style='color:#C03060;'>]</span><p></p> </ul> | |- | {{effect title|Put up a flyer for the Strongwoman}} <div>The miners are bound to have interesting heavy objects for her to lift.</div> | <ul> * [[File:oraclenewspaper icon.png|23px]] [[Helping the Headstrong Strongwoman]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Post the Strongwoman's flyers around Lustrum and Port Avon and then return to the circus</span><span style='color:#C03060;'>]</span><p></p> * [[File:lustrum icon.png|23px]] [[Poster Posted in Lustrum]] β€ 0<p></p> </ul> |colspan='6'|<div>You post flyers around the drinking establishments and around the miners' camps. By night, the miners are discussing whether she could hold a year in her arms.</div> <ul> * [[File:lustrum icon.png|23px]] [[Poster Posted in Lustrum]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>[COMPLETE]You have advertised the Strongwoman's performance in Lustrum</span><span style='color:#C03060;'>]</span><p></p> </ul> | |- | {{effect title|Find the Runaway Acrobat}} <div>A bleary-eyed prospector has seen someone of their description. They are attempting to make a living as a miner.</div> | <ul> * [[File:iron icon.png|23px]] [[Helping the Bereaved Acrobat]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Travel to Lustrum to find the missing twin</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'|<div>You find the acrobat fast asleep in the camp outside the mine. Their clothes are soiled by coal dust. It takes some effort to shake them awake. Once conscious, they push your hand away. "You're here to take me back to the Circus, aren't you? Good luck to the miners without me. Who will they send into the upper crevices now?" They burrow back into their blankets. "So it goes; just give me fifteen more minutes to rest, and I'll join you."</div> <ul> * [[File:iron icon.png|23px]] [[Helping the Bereaved Acrobat]] = 5 <span style='color:#C03060;'>[</span><span style='color:white;'>Return to the Circus to reunite the twins</span><span style='color:#C03060;'>]</span><p></p> * [[File:circus icon.png|23px]] [[Runaway Acrobat]] = 1<p></p> </ul> | |- | {{effect title|Find the Race Marshal}} <div>Lord Rochester is staying at the Hanged Man He needs to confirm you've reached Lustrum.</div> | <ul> * [[File:chequeredflag icon.png|23px]] [[Rochester Race: Destination]] = 3 <span style='color:#C03060;'>[</span><span style='color:white;'>Reach Lustrum and return to the Rochester Club within 30 days</span><span style='color:#C03060;'>]</span><p></p> * [[File:chequeredflag icon.png|23px]] [[Rochester Race: Reached Destination!]] β€ 0 <span style='color:#C03060;'>[</span><span style='color:white;'>Back at the Clubhouse</span><span style='color:#C03060;'>]</span><p></p> * [[File:chequeredflag icon.png|23px]] [[A Rochester Racer]] = 10 <span style='color:#C03060;'>[</span><span style='color:white;'>You're a true Rochester Racer</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'|<div>"Thank God. It's bally freezing!" Lord Rochester exhales a frozen cloud of breath "Well? Don't just stand around. Get a shake on!" He waves you out of the Hanged Man, though not before ensuring your engine is stocked up for the journey back.</div> <ul> * [[File:chequeredflag icon.png|23px]] [[Rochester Race: Reached Destination!]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>[COMPLETE]You've reached the destination. Now to get back in time</span><span style='color:#C03060;'>]</span><p></p> * [[File:terror icon.png|23px]] <span style='color:green;'>-10</span> x [[Terror]]<p></p> * [[File:supplies square icon.png|23px]] <span style='color:green;'>+1</span> x [[Supplies]]<p></p> * [[File:hunger icon.png|23px]] [[Hunger]] = 0<p></p> </ul> | |- | rowspan='3' | {{effect title|Listen to the Will Of The People}} <div>A delegation has been sent to petition you in your role as Minister.</div> | rowspan='3' | <ul> * [[File:genericcharacter icon.png|23px]] [[Constituents Waiting]] = 2 <span style='color:#C03060;'>[</span><span style='color:white;'>Delegations are waiting in Carillon, Lustrum, The Most Serene Mausoleum and Worlebury</span><span style='color:#C03060;'>]</span><p></p> </ul> | colspan='6' style='border-bottom: 1px solid #A36A00;' | <span style='color:white'>'''Endless problems, few solutions '''</span> <div>You listen with appropriate amounts of care to each person who begs a moment of your time. The majority are local issues, not worth bringing up in Parliament. Occasionally, inspiration strikes for a new law. You promise with a practiced politician's sincerity that even if there is nothing you can do, you will do it to the best of your ability. They seem mollified by that.</div> <ul> * [[File:iron icon.png|23px]] [[The Will of the People]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You have taken note of the Will of the People.</span><span style='color:#C03060;'>]</span><p></p> * [[File:genericcharacter icon.png|23px]] [[Constituents Waiting]] = 0 <span style='color:#C03060;'>[</span><span style='color:white;'>Delegations around Albion and the Reach are waiting for your arrival</span><span style='color:#C03060;'>]</span><p></p> <ul> | rowspan='3' | |- | colspan='6' style='background: #002020; border-bottom: 1px solid #A36A00;' align='center' | <span style='color:orange;'>Rare event (10%)</span> |- | colspan='6' | <span style='color:white'>'''Endless problems, few solutions'''</span> <div>You listen with appropriate amounts of care to each person who begs a moment of your time. Until the egg hits you in the face. The perpetrators run off giggling. You wipe away the dripping yolk. Someone should make a law against that sort of thing...</div> <ul> * [[File:iron icon.png|23px]] [[The Will of the People]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You have taken note of the Will of the People.</span><span style='color:#C03060;'>]</span><p></p> * [[File:genericcharacter icon.png|23px]] [[Constituents Waiting]] = 0 <span style='color:#C03060;'>[</span><span style='color:white;'>Delegations around Albion and the Reach are waiting for your arrival</span><span style='color:#C03060;'>]</span><p></p> </ul> |- | rowspan='3' | {{effect title|Investigate the hours trade}} <div>Someone has been diluting mined hours with common-or-garden minerals.</div> | rowspan='3' | <ul> * [[File:horologist icon.png|23px]] [[Royal Horological Office Assignment]] = 200 <span style='color:#C03060;'>[</span><span style='color:white;'>in Lustrum</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='2' rowspan='3'| <span style='color:white'>'''Watered down time '''</span> <div>Many prospectors are up to it. As new veins of hours become harder to find, barrels are increasingly packed with hourless geodes of quartz and chalcedony. Hard to spot, until the hours are put to use and found to be caustic or to induce bouts of frantic recklessness.</div> <ul> * [[File:horologist icon.png|23px]] [[Royal Horological Office Assignment]] = 0 <span style='color:#C03060;'>[</span><span style='color:white;'>to return to the London office for new orders</span><span style='color:#C03060;'>]</span><p></p> * [[File:clock icon.png|23px]] [[Completed a Horologist Assignment]] = (1 to 100) <p></p> * [[File:lustrum icon.png|23px]] [[Horological Assignment β Lustrum]] = 1<p></p> * [[File:horologist icon.png|23px]] <span style='color:green;'>+1</span> x [[Royal Horological Office]]<p></p> |colspan='2'| <span style='color:white'>'''Report the miners to the Windward Company'''</span> <div>The miners do not work for it, but Windward engines still end up shipping most of their barrels.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>Even with your sign of office, it is hard to get an appointment at the local factory. Nevertheless, you persuade the local Chairman to hear you out. As you talk, his face gets redder. Future barrels, he swears, will be Imperial-grade hours or those responsible will feel the harshest of sanctions! So far, he informs you, they have been polite.</div> <ul> * [[File:fuel icon.png|23px]] <span style='color:green;'>+10</span> x [[The Strength of the Sun]]<p></p> * [[File:sovereigns icon.png|23px]] <span style='color:green;'>+250</span> x [[Sovereign]]<p></p> </ul> |rowspan='3'| |- |colspan='2'| <span style='color:white'>'''Turn a blind eye'''</span> <div>The miners are impoverished and getting poorer. The Empire can survive a few compromised deliveries.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>Your decision draws more than a few suspicious glances from the overseers. But with it, a few slight nods of the head from the relieved miners.</div> <ul> * [[File:fuel icon.png|23px]] <span style='color:red;'>-10</span> x [[The Strength of the Sun]]<p></p> </ul> |- |colspan='2'| <span style='color:white'>'''Turn a blind eye... for a price...'''</span> <div>Say, a few of those barrels. Not those ones. The ones without any quartz in them. </div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>The miners reluctantly accept. They can't promise not to dilute the shipments in future, but do at least swear to be more circumspect about it.</div> <ul> * [[File:fuel icon.png|23px]] <span style='color:red;'>-10</span> x [[The Strength of the Sun]]<p></p> * [[File:BarrelofUnseasonedHours square icon.png|23px]] <span style='color:green;'>+5</span> x [[Barrel of Unseasoned Hours]]<p></p> </ul> |- </ul> |- | {{effect title|Drop off a passenger for the New Street Line}} <div>It will be easy for them to vanish in the hubbub and tumult of Lustrum.</div> | <ul> * [[File:boot icon.png|23px]] [[A Workworld Runaway]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You have brought a workworld runaway on board.</span><span style='color:#C03060;'>]</span><p></p> * [[File:genericcharacter icon.png|23px]] [[New Street Line: Passenger For Delivery]] = 3 <span style='color:#C03060;'>[</span><span style='color:white;'>Deliver your passenger to Lustrum</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'| <span style='color:white'>'''A new arrival '''</span> <div>Lustrum does not offer an easy life, but it does offer an escape from the law. Your workworld escapee will ostensibly be brought in to work for one of the more affluent prospectors. This prospector has won their riches not through mining but through the Philanthropist's friendship. Now, they pay their debt by providing for those the New Street Line sends their way.</div> <ul> * [[File:boot icon.png|23px]] [[A Workworld Runaway]] = 0 <span style='color:#C03060;'>[</span><span style='color:white;'>Your workworld runaway has left the train.</span><span style='color:#C03060;'>]</span><p></p> * [[File:genericcharacter icon.png|23px]] [[New Street Line: Passenger For Delivery]] = 0 <span style='color:#C03060;'>[</span><span style='color:white;'>You have no passenger at the moment</span><span style='color:#C03060;'>]</span><p></p> * [[File:genericcharacter icon.png|23px]] <span style='color:green;'>+1</span> x [[Workworlders Saved]]<p></p> * [[File:experience icon.png|23px]] <span style='color:green;'>+250</span> x [[Experience]]<p></p> </ul> | |- | {{effect title|Drop off a settler}} <div>You're here!</div> | <ul> * [[File:genericcharacter icon.png|23px]] [[Delivering a Settler]] = 4 <span style='color:#C03060;'>[</span><span style='color:white;'>You are delivering a settler to Lustrum</span><span style='color:#C03060;'>]</span><p></p> * [[File:iron icon.png|23px]] [[A Complication on the Way]] β€ 99<p></p> * [[File:bloody icon.png|23px]] [[The Settler Died]] β€ 0<p></p> </ul> |colspan='6'|<div></div> <ul> {{trigger event|Drop Off a Settler||lustrum_ambience}}<p></p> </ul> | |- | {{effect title|Explore Lustrum}} <div>This port started as an enclave of well-off Londoners hoping to absorb the youthful energy of the mountain. Then the prospectors arrived.</div> | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: Exploring Lustrum]] β€ 0 <span style='color:#C03060;'>[</span><span style='color:white;'>You are getting to know Lustrum.</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'| <span style='color:white'>'''A tale of two ports '''</span> <div>Your boots crunch through the snow; clean and bright, lacking the lingering sadness of London's ammonia-suffused lacre. The townspeople nod politely to you, a distinguished visitor, but avert their eyes from the grizzled prospectors and get-rich-quick merchants who have taken over their slice of civilisation on the mountain. They wait impatiently for a day when the mountain has nothing more to offer and the uncouth invaders finally leave, hoping that something still remains when all of value has finally been plundered.</div> <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: Exploring Lustrum]] = (1 to 100) <p></p> * [[File:lustrum icon.png|23px]] [[Days in Lustrum]] = [[File:calendar icon.png|23px]] [[Date]]+15<p></p> </ul> | |- | {{effect title|Explore Lustrum}} <div>They say the mountain used to sing, once. Then it stopped.</div> | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: Exploring Lustrum]] β₯ 21 and β€ 40<p></p> * [[File:calendar icon.png|23px]] [[Date]] β₯ [[File:lustrum icon.png|23px]] [[Days in Lustrum]]<p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Sings No More]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>The mountain sings no more.</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'| <span style='color:white'>'''Silence in Lustrum '''</span> <div>The mood in town is sombre. They say the claims are going dry. A drunk next to the Hanged Man waves a bottle to the mountain. "Bad omen when the music stopped. Brought us luck. Nowβ" He holds the bottle above his tongue, but there is no last drop left. He shuffles away to find a soft muddy patch to sleep the night away.</div> <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: Exploring Lustrum]] = (1 to 100) <p></p> * [[File:lustrum icon.png|23px]] [[Days in Lustrum]] = [[File:calendar icon.png|23px]] [[Date]]+15<p></p> </ul> | Advanced query needs investigation |- | {{effect title|Explore Lustrum}} <div>Wind whistles through the mountain's many caves, drifting into town as a duet of deep rumbles and soft, unearthly fluting.</div> | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: Exploring Lustrum]] β₯ 21 and β€ 40<p></p> * [[File:calendar icon.png|23px]] [[Date]] β₯ [[File:lustrum icon.png|23px]] [[Days in Lustrum]]<p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Sings No More]] β€ 0 <span style='color:#C03060;'>[</span><span style='color:white;'>The mountain sings no more.</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'| <span style='color:white'>'''Song of good fortune '''</span> <div>Prospectors flood out of the Hanged Man pub, pulling on packs and lighting fresh vapour lamps. "Good fortune when the mountain sings!" promises a salesman, presenting his wares. Woodworm-riddled pick-axes. Damp dynamite. Shovels that would struggle to handle even a little light gardening. Worthless, all of it. Even so, he soon has a flock of desperate hopefuls stocking up before heading out to make their fortune.</div> <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: Exploring Lustrum]] = (1 to 100) <p></p> * [[File:lustrum icon.png|23px]] [[Days in Lustrum]] = [[File:calendar icon.png|23px]] [[Date]]+15<p></p> </ul> | Advanced query needs investigation |- | {{effect title|Explore Lustrum}} <div>Your wandering leads you deep into the back streets.</div> | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: Exploring Lustrum]] β₯ 41 and β€ 60<p></p> * [[File:calendar icon.png|23px]] [[Date]] β₯ [[File:lustrum icon.png|23px]] [[Days in Lustrum]]<p></p> </ul> |colspan='6'| <span style='color:white'>'''The means of production '''</span> <div>What was once a small but attractive fenced-off park built for leisure is now little but a frozen muddy pit. Miners' partners and older children handle the smaller and poorer quality geodes brought to them from the claim fields, chipping away at the delicate rocks to get to the fibrous growths inside. Many sniff and sob as they work. The luckier ones are simply overcome by maudlin memories brought back by exposure to fresh hours. They dry their eyes and tear-streaked faces and continue working. The rest have no time for such luxury. Their salted, hour-blackened hands never stop trying to tease every last second out of each tiny geode. They smile only when their younger children look up from playing in the frozen mud β a moment's false assurance that all will be well.</div> <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: Exploring Lustrum]] = (1 to 100) <p></p> * [[File:lustrum icon.png|23px]] [[Days in Lustrum]] = [[File:calendar icon.png|23px]] [[Date]]+15<p></p> </ul> | Advanced query needs investigation |- | rowspan='3' | {{effect title|Explore Lustrum}} <div>There is a commotion at the end of the high street.</div> | rowspan='3' | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: Exploring Lustrum]] β₯ 81 and β€ 100<p></p> * [[File:calendar icon.png|23px]] [[Date]] β₯ [[File:lustrum icon.png|23px]] [[Days in Lustrum]]<p></p> </ul> |colspan='2' rowspan='3'| <span style='color:white'>'''Beaten and broken '''</span> <div>Two prospectors drag a wounded man on a small sledge. His legs are broken, frozen blood glinting on a splinter of exposed bone. His right arm has been folded onto his chest. It shouldn't bend that way. "B____y Windward neddies," mutters the Weary Prospector, taking a nip of whisky from his flask. The injured man is rushed into the pub for whatever treatment can be found in cheap bottles. All other medication left town weeks ago, along with Lustrum's last doctor.</div> <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: Exploring Lustrum]] = (1 to 100) <p></p> * [[File:lustrum icon.png|23px]] [[Days in Lustrum]] = [[File:calendar icon.png|23px]] [[Date]]+15<p></p> |colspan='2'| <span style='color:white'>'''Lend assistance'''</span> <div>You have a few supplies to spare.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>The arm is dislocated. You lack the medical supplies to stop the poor wretch's pain as you wrench it back into its socket. His teeth all but bite through the wooden stick you press in his mouth. Fortunately, he soon passes out. His fellow prospectors have little to offer in gratitude save the contents of their pockets, but promise that the first round of drinks is on them.</div> <ul> * [[File:supplies square icon.png|23px]] <span style='color:red;'>-1</span> x [[Supplies]]<p></p> * [[File:sovereigns icon.png|23px]] <span style='color:green;'>+10</span> x [[Sovereign]]<p></p> </ul> |rowspan='3'| Advanced query needs investigation |- |colspan='2'| <span style='color:white'>'''Pretend to lend assistance'''</span> <div>Nobody will be looking too closely.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>You offer a helping hand while slipping the other into the fellow's pocket. As expected, the wretch had little. Now what little he had is yours.</div> <ul> * [[File:sovereigns icon.png|23px]] <span style='color:#C03060;'>(1 to 10) </span> x [[Sovereign]]<p></p> </ul> |- |colspan='2'| <span style='color:white'>'''Keep walking'''</span> <div>This is none of your business.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>Worse things happen on the mountain, especially on claims that the Windward Company covets.</div> <ul> </ul> |- </ul> |- | rowspan='3' | {{effect title|Explore Lustrum}} <div>Your wandering takes you to the edge of town.</div> | rowspan='3' | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: Exploring Lustrum]] β₯ 61 and β€ 80<p></p> * [[File:calendar icon.png|23px]] [[Date]] β₯ [[File:lustrum icon.png|23px]] [[Days in Lustrum]]<p></p> </ul> |colspan='2' rowspan='3'| <span style='color:white'>'''Shacks and tents '''</span> <div>When they first arrived, the prospectors hastily constructed tents and shacks next to the prim houses of the Londoners desiring proximity to the mountain. Now most of those houses are deserted or taken over by squatters. The tents and shacks spread out from the shanty-town to anywhere with enough space to raise a roof. Your wandering takes you too far. Foul breath spiced with rum. Something sharp in your back. "Just a few sovs, friend," whispers a voice in your ear. "Don't act like you can't afford it."</div> <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: Exploring Lustrum]] = (1 to 100) <p></p> * [[File:lustrum icon.png|23px]] [[Days in Lustrum]] = [[File:calendar icon.png|23px]] [[Date]]+15<p></p> |colspan='2'| <span style='color:white'>'''Pay up'''</span> <div>A few sovereigns? Bargain.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>You turn slowly, reaching into your pocket for a few loose coins. Behind you is a slight woman in a long, muddy dress. Not one of the miners, but a lady of former class β an original Lustrum pioneer. "Sorry," she whispers, taking the money. "I have to get out of here. Iβ" She hitches up the tattered edge of her dress and flees as quickly as she can.</div> <ul> * [[File:sovereigns icon.png|23px]] <span style='color:red;'>-5</span> x [[Sovereign]]<p></p> </ul> |rowspan='3'| Advanced query needs investigation |- |colspan='2'| <span style='color:white'>'''Refuse'''</span> <div>You are not so easily cowed.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>Nothing happens. After a moment, you turn to see a figure disappearing around the corner. What a poor class of criminal this place has.</div> <ul> </ul> |- |colspan='2'| <span style='color:white'>'''Turn the tables'''</span> <div>A mugging? How quaint.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>You reach for your pocket, only to suddenly launch a vicious kick to your assailant's left kneecap. She β the scream makes it obvious β falls back. You turn to see a slight looking woman in what was once a fine dress lying in the mud. She does have a knife, but her hand trembles enough that she is more likely to do herself harm than cut you. She clearly has nothing to take, and Lustrum has no law of note to either arrest her or pay for her capture. She's not worth any further effort.</div> <ul> </ul> |- </ul> |- | {{effect title|Visit the Hanged Man pub}} <div>An embossed plaque under the hastily painted sign reveals this miners' pub to have once been the Empress' Lustrum guesthouse. Its once fine mahogany tables and chairs are now little but sawdust on the floor and a lingering smell in the fireplace.</div> | <ul> </ul> |colspan='6'|<div></div> <ul> {{trigger event|The Hanged Man||drink}}<p></p> </ul> | |- | {{effect title|Visit Murgatroyd's Golden Tea Shop}} <div>Some come for the fine teas, others for the carefully prepared manilla folders underneath the counter. All agree that the scones are divine.</div> | <ul> </ul> |colspan='6'|<div></div> <ul> {{trigger event|Murgatroyd's Golden Tea Shop||melusinemurgatroyd}}<p></p> </ul> | |- | {{effect title|Seek a claim of your own}} <div>For safety reasons, all claimants must hire a hour-harker to escort them on the mountain. The hour-harkers all agree on the importance of this. </div> | <ul> * [[File:lustrum icon.png|23px]] [[A Claim on the Mountain]] β€ 0 <span style='color:#C03060;'>[</span><span style='color:white;'>Your claim has run dry.</span><span style='color:#C03060;'>]</span><p></p> * [[File:sovereigns icon.png|23px]] [[Sovereign]] β₯ 10<p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: A Prospector in the Making]] β€ 0 <span style='color:#C03060;'>[</span><span style='color:white;'>You continue seeking your fortune.</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'| <span style='color:white'>'''A cold journey into the snow '''</span> <div>"Stay close, friend," warns your hour harker. He grins. "Or not. Ye've paid already." He lights a vapour-lamp, glowing purple like the gases of the nearby nebula. It occasionally sparks with little flecks of green. Soon enough the lamp is the only light, as you move out to the treacherous, mostly unclaimed edges of the mountain. Occasionally he stops to sniff, or to drag a foot through the snow and mud in what looks like a line. Finally, he seems satisfied. He shoots you a mostly toothless grin as he lights a cigarette. "Reckon this has your name all over it. What you think?"</div> <ul> * [[File:sovereigns icon.png|23px]] <span style='color:red;'>-10</span> x [[Sovereign]]<p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: The Quality of a Claim]] = (1 to 8) <p></p> {{trigger event|A Potential Claim On The Mountain||lustrum_ambience}}<p></p> </ul> | ''Game note: <span style='color:#C03060;'>It will cost 100 Sovereigns to stake a claim, if you find one</span>'' |- | {{effect title|Visit the Windward Company}} <div>Tensions between the Company and the Tacketies grow by the day. The poison air coming from Windward's processing factory is only the latest insult.</div> | <ul> * [[File:boot icon.png|23px]] [[Lustrum: A Blow for the Tacketies]] β€ 0 <span style='color:#C03060;'>[</span><span style='color:white;'>You have struck a blow for the Tacketies!</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'| <span style='color:white'>'''Turned away at the door '''</span> <div>The Windward Company was not the first to begin harvesting the mountain, but no other came in harder or faster once the hours were detected. The Company began by bribing prospectors to sign over successful claims, and even offering to help process lucky prospectors' hours in their huge factory ovens. But neddy-men are cheap, and big sticks even cheaper. As the claims began running out, things changed quickly. Now the whole facility is out of bounds. The guard is uninterested in any business you might have. No, she does not know who you are or care who you may be friends with. This branch is a closed facility. Certainly, it is closed to you.</div> <ul> </ul> | |- | {{effect title|Visit the Windward Company}} <div>The burning smoke of its factory no longer hangs over Lustrum. The miners are no better off financially, but at least breathe easier.</div> | <ul> * [[File:boot icon.png|23px]] [[Lustrum: A Blow for the Tacketies]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You have struck a blow for the Tacketies!</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'| <span style='color:white'>'''High security '''</span> <div>The huge factory doors are surrounded by Windward's neddy-men; stick-wielding strikebreakers pressed into service as guards. There is no getting anywhere near the factory while it remains on high alert. It is always on high alert.</div> <ul> </ul> | |- | {{effect title|Speak with a watcher by the station}} <div>He stares at your crew as they disembark your engine. He turns away when none emerge holding anything. He is clearly agitated.</div> | <ul> * [[File:envelope icon.png|23px]] [[A Special Delivery from London]] β€ 0<p></p> * [[Level]] β₯ 4 <span style='color:#C03060;'>[</span><span style='color:white;'>A Guide to the Heavens</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'| <span style='color:white'>'''Missing in delivery '''</span> <div>"Sorry," the man apologises. "I didn't mean to stare. It's just, we've been waiting for a delivery from London. Really important supplies. I don't suppose you might be heading anywhere near the Relay to Albion, would you? If you could check if anything's happened to it, we'd really appreciate it." , near Port Prosper.</div> <ul> * [[File:envelope icon.png|23px]] [[A Special Delivery from London]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>There is a delivery for Lustrum waiting at the Albion Transit Relay</span><span style='color:#C03060;'>]</span><p></p> </ul> | |- | rowspan='4' | {{effect title|Attempt to climb the mountain in search of the Singing Caves}} <div>No path leads up to the peak, but with a sturdy stick and a stubborn attitude, you may be able to forge one.</div> | rowspan='4' | <ul> * [[File:iron icon.png|23px]] [[Iron]] challenge (<span style='color:#C03060;'>'''167'''</span> for 100%)<p></p> * [[File:supplies square icon.png|23px]] 2 x [[Supplies]]<p></p> </ul> | colspan='6' style='border-bottom: solid 1px #1D4952; background: #002020;' align='center' | <span style='color:white;'>Failed event</span> | rowspan='4' | |- | colspan='6' style='border-bottom: solid 1px #1D4952;' | <span style='color:white'>'''An almost impossible climb '''</span> <div>The snow is deeper than expected, and the cliffs in your way both taller and more treacherous than you can handle. You reach for a rocky handhold; it crumbles under your hand. Luckily, a snowdrift not too far below catches your fall. Lying winded in the snow, you give up. The mountain is victorious, for today. You retrace your already fading footprints to Lustrum, where the fireplaces are always burning.</div> <ul> * [[File:supplies square icon.png|23px]] <span style='color:red;'>-2</span> x [[Supplies]]<p></p> * [[File:terror icon.png|23px]] <span style='color:red;'>+5</span> x [[Terror]]<p></p> </ul> |- |colspan='6' style='border-bottom: solid 1px #1D4952; background: #002020;' align='center' | <span style='color:white;'>Successful event</span> |- | colspan='6' style='border-bottom: solid 1px #RAREREPL;' | <span style='color:white'>'''A long, challenging hike '''</span> <div>The snow is deep and much of the mountain demands scaling cliff-sides and clambering across treacherous ledges. There is no way to tell how long the climb is. Eventually, you claw up onto a ledge near the peak and sit, exhausted. The air is too thin to keep going, even if you had any strength left.</div> <ul> * [[File:supplies square icon.png|23px]] <span style='color:red;'>-2</span> x [[Supplies]]<p></p> {{trigger event|The Singing Caves||lustrum_ambience}}<p></p> </ul> |} {{Infobox story |name = The Hanged Man |image = drink.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 277519 }} ===The Hanged Man=== ''Irritable miners jockey for space by insufficient fireplaces. They pay for the overpriced drinks with their dwindling coins or lowest quality Hours. A few fortunates bear the mark of minor success; the baby-soft hands that come from regularly handling unseasoned Hours.'' <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements ! colspan='6' style='width:40%;'| Effects !style='width:15%;'| Notes |- | rowspan='4' | {{effect title|Buy a round of drinks for the miners}} <div>Prospectors are not trusting people. Every new arrival is more competition. But while the drinks last, you're welcome to sit at their table.</div> | rowspan='4' | <ul> * [[File:sovereigns icon.png|23px]] [[Sovereign]] β₯ 10<p></p> </ul> |colspan='2' rowspan='4'| <span style='color:white'>'''Alcohol, the great leveller '''</span> <div>An elderly prospector and a hulking, scarred miner move aside to give you just enough space to squeeze in. Everyone seems to be talking shop. More importantly, everyone at this table appears to have had at least some luck out here.</div> <ul> * [[File:sovereigns icon.png|23px]] <span style='color:red;'>-10</span> x [[Sovereign]]<p></p> |colspan='2'| <span style='color:white'>'''Listen to gossip about geodes'''</span> <div>To hear the miners talk, you'd think the rocks were alive.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>One prospector tells of finding a geode in the shape of a lion β apparently a mark of great fortune. Another talks of chipping away in silence so as not to startle the hours inside. Another mentions how cold the geodes are. As difficult as it is to work, a layer of thick ice underneath the snow is considered a sign of a good claim. They all agree that the mining day must begin with a libation; a cup of moonshine poured to the mountain's good graces. If it rumbles, it is said the offering is accepted. If purple wisps appear over their claim afterwards, its prospector is blessed indeed.</div> <ul> </ul> |rowspan='4'| |- |colspan='2'| <span style='color:white'>'''Listen to gossip about the mountain'''</span> <div>They might have ideas on where to look for a claim.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>"Those newcomers reckon they've got it made, digging in the mud. Don't realise the geodes is cold, do they? Hardens the muck. If you're not breaking your back, you're not doing it right. Serves 'em right for thinking a claim just out of town's going to pay out."</div> <ul> </ul> |- |colspan='2'| <span style='color:white'>'''Listen to gossip about mining'''</span> <div>At least a few have had some success out there.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>"Look for the trees," a drunk prospector warns you. "Not too tall. The young ones. The Hours keep 'em young. Lots of trees? No good. Just enough trees and scrub to break the ice, that's the sign of a proper vein."</div> <ul> </ul> |- |colspan='2'| <span style='color:white'>'''Listen to gossip about recent troubles'''</span> <div>Mining such treacherous terrain has its difficulties.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>"It's them Windward b____rds, ain't it? Didn't mind them sending round their neddies. Honest competition. Lads enjoyed the distraction. But did you see the state of that Parzifal ladβ" The miners huddle. "That weren't Windward. That's them night hunters they talk of. Tearing folks up with their claws and teeth and eatin' them whole. All you see's a black rush before your eyes and thenβ Snap!"</div> <ul> </ul> |- </ul> |- | {{effect title|Retrieve your Crew}} <div>They can't keep hanging around on the Mountain forever.</div> | <ul> * [[File:crew icon.png|23px]] [[Lustrum: Mining Crew]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You should probably return to get them at some point</span><span style='color:#C03060;'>]</span><p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: Prospecting...]] β€ 0<p></p> </ul> |colspan='6'|<div></div> <ul> {{trigger event|Retrieve the Crew||lustrum_ambience}}<p></p> </ul> | |- | {{effect title|Approach the figure in the corner}} <div>It sits wrapped in a dusty, disintegrating shroud, nursing a flagon that never goes to where its lips presumably are.</div> | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Sings No More]] β€ 0 <span style='color:#C03060;'>[</span><span style='color:white;'>The mountain sings no more.</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'|<div></div> <ul> {{trigger event|Mr Pennies||curator}}<p></p> </ul> | |- | rowspan='2' | {{effect title|Speak with a Weary Prospector}} <div>He's tired of the mud. Sick of the snow. He's going home just as soon as he can find someone to take on his claim. </div> | rowspan='2' | <ul> * [[File:lustrum icon.png|23px]] [[A Claim on the Mountain]] β€ 0 <span style='color:#C03060;'>[</span><span style='color:white;'>Your claim has run dry.</span><span style='color:#C03060;'>]</span><p></p> * [[File:sovereigns icon.png|23px]] [[Sovereign]] β₯ 200<p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: A Prospector in the Making]] β€ 0 <span style='color:#C03060;'>[</span><span style='color:white;'>You continue seeking your fortune.</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='2' rowspan='2'| <span style='color:white'>'''A deal is struck! '''</span> <div>No written contracts are needed in a town where most folks struggle with reading. He spits in his palm and holds the expectorate out.</div> <ul> * [[File:lustrum icon.png|23px]] [[A Claim on the Mountain]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Your prospecting continues.</span><span style='color:#C03060;'>]</span><p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: The Quality of a Claim]] = 3 <span style='color:#C03060;'>[</span><span style='color:white;'>You are seeking a suitable claim on the mountain.</span><span style='color:#C03060;'>]</span><p></p> * [[File:sovereigns icon.png|23px]] <span style='color:red;'>-200</span> x [[Sovereign]]<p></p> |colspan='2'| <span style='color:white'>'''Shake on it'''</span> <div>His spit is thick and yellow with phlegm.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>You grit your teeth, spit in your hand and shake. You'll take the first opportunity to scrub your hand clean of any diseases you've just been exposed to. The Weary Prospector nods approvingly and calls over an hour-harker. She will escort you to your new claim whenever you like. </div> <ul> * [[File:terror icon.png|23px]] <span style='color:red;'>+1</span> x [[Terror]]<p></p> </ul> |rowspan='2'| ''Game note: <span style='color:#C03060;'>This will purchase you a claim that can at best be described as 'adequate'. You may have better or worse luck seeking out your own.</span>'' |- |colspan='2'| <span style='color:white'>'''Refuse to shake'''</span> <div>You will happily take his word that all is legitimate.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>A verbal agreement it is. The Weary Prospector wipes his hand on his trousers and counts your money, biting down on every Sovereign. When all is to his satisfaction, he calls over an old hour-harker friend of his. She will lead you to the claim fields when you are ready to go. </div> <ul> </ul> |- </ul> |- | rowspan='2' | {{effect title|Join a plot against the Windward Company}} <div>The Windward Company's factory poisons the air. Worse, their miners take all the best claims. At the back of the Hanged Man, schemes are in motion.</div> | rowspan='2' | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: A Prospector in the Making]] β₯ 3 <span style='color:#C03060;'>[</span><span style='color:white;'>You continue seeking your fortune.</span><span style='color:#C03060;'>]</span><p></p> * [[File:boot icon.png|23px]] [[Lustrum: A Blow for the Tacketies]] β€ 0 <span style='color:#C03060;'>[</span><span style='color:white;'>You have struck a blow for the Tacketies!</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='2' rowspan='2'| <span style='color:white'>'''A new member of the cabal '''</span> <div>The prospectors still see you as a newcomer, but you've proven your mining chops. Their numbers are too few to reject you. They let you into their war-room at the back of the Hanged Man. Something, they say, must be done. When asked what, they frown. Something big, they declare. It appears that is as far as their resentment has got them.</div> <ul> |colspan='2'| <span style='color:white'>'''Suggest aggressive action'''</span> <div>It's time for action. And a very large explosion. You can even build the device they'll need.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>The back room of the pub is silent while you work. It isn't long before you've assembled the bomb. All that remains is to slip it into one of the barrels heading for the Windward factory's mighty furnace. When it comes, the explosion is glorious; a slow-motion flowering of flame that lasts much of a day. Nobody is hurt. Even the closest have plenty of time to evacuate. The damage to the inside of the factory, however, is nigh-incalculable. This facility will not be processing any more Hours for the foreseeable future.</div> <ul> * [[File:boot icon.png|23px]] [[Lustrum: A Blow for the Tacketies]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You have struck a blow for the Tacketies!</span><span style='color:#C03060;'>]</span><p></p> * [[File:BarrelofUnseasonedHours square icon.png|23px]] <span style='color:green;'>+3</span> x [[Barrel of Unseasoned Hours]]<p></p> * [[File:stovepipe icon.png|23px]] <span style='color:red;'>-5</span> x [[Fortunes: Stovepipes]]<p></p> * [[File:boot icon.png|23px]] <span style='color:green;'>+5</span> x [[Fortunes: Tacketies]]<p></p> </ul> |rowspan='2'| |- |colspan='2'| <span style='color:white'>'''Suggest diplomatic action'''</span> <div>Windward is just another company, and companies are made up of people. They must listen to reason.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>The plotters consider this. It is worth a try. You spend the evening writing down a polite but firm list of grievances, which is entrusted into the care of a young prospector's apprentice. An hour later he is chased back to Lustrum by two very large, angry dogs. From this, you deduce the answer is "No."</div> <ul> </ul> |- </ul> |- | {{effect title|Return to the street}} <div>It's warm in here. It's cold out there. But needs must.</div> | <ul> </ul> |colspan='6'|<div></div> <ul> {{trigger event|Explore Lustrum||locomotive}}<p></p> </ul> | |- | {{effect title|Recruit the Rat Brigade}} <div>"Oi! Down here." Three rats glower up at you from below a table, where spilt beer has trickled down to form a rat-reachable puddle.</div> | <ul> * [[File:ratbrigade icon.png|23px]] [[Learning about the Rat Brigade]] β€ 0<p></p> * [[File:ratbrigade icon.png|23px]] [[The Rat Brigade]] β€ 0<p></p> * [[Ratty Reunion]] β€ 0<p></p> * [[Ratty Revengers]] β€ 0<p></p> </ul> |colspan='6'| <span style='color:white'>'''A new beginning '''</span> <div>The smallest, most scarred rat is called Cinders. She introduces her companions. "Thisβ" she indicates the rat wearing goggles "βis my second, Petronella: our mechanic." She gestures towards a rat with glossy fur. "And this is our agent provocateur, Albrecht." The rat inclines his head. "We need a locomotive." These battle-hardened rats are all that remain of the Rat Regiment: a mercenary company active in the early days of the Winchester War. "Used to be a dozen of us β the best sappers around," says Cinders. "Now look at us." Her whiskers twitch. "Time for that later. We'll pay, [[Addressed As#SpeechInformal|Addressed As(SpeechInformal)]]."</div> <ul> * [[File:ratbrigade icon.png|23px]] [[Learning about the Rat Brigade]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>They're aboard your engine</span><span style='color:#C03060;'>]</span><p></p> * [[File:ratbrigade icon.png|23px]] [[The Rat Brigade]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You've recruited the Rat Brigade.</span><span style='color:#C03060;'>]</span><p></p> </ul> | |- | {{effect title|Deliver the Cryptozoologist}} <div>This is as close as you can get to Mr Pennies, if it is still alive.</div> | <ul> * [[File:genericcharacter icon.png|23px]] [[Short-Sighted Cryptozoologist]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>The Short-Sighted Cryptozoologist almost boarded someone else's locomotive. A kindly stoker guided her the right way, and onto yours.</span><span style='color:#C03060;'>]</span><p></p> * [[File:genericcharacter icon.png|23px]] [[Escorting The Short-Sighted Cryptozoologist]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Take her to Lustrum. [Directions are given here]</span><span style='color:#C03060;'>]</span><p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Sings No More]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>The mountain sings no more.</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'| <span style='color:white'>'''Nowhere to be seen '''</span> <div>Unsurprisingly, Mr Pennies has not visited the Hanged Man in some time. "Oh well, I'll wait," decides the Cryptozoologist. "It's got to appear some time. Right?" You leave her to her long wait. For now at least, she seems happy enough.</div> <ul> * [[File:genericcharacter icon.png|23px]] [[Escorting The Short-Sighted Cryptozoologist]] = 10 <span style='color:#C03060;'>[</span><span style='color:white;'>[COMPLETE]You have delivered the Short-Sighted Cryptozoologist</span><span style='color:#C03060;'>]</span><p></p> * [[File:genericcharacter icon.png|23px]] [[Short-Sighted Cryptozoologist]] = 0 <span style='color:#C03060;'>[</span><span style='color:white;'>The Short-Sighted Cryptozoologist is gone.</span><span style='color:#C03060;'>]</span><p></p> * [[File:sovereigns icon.png|23px]] <span style='color:green;'>+100</span> x [[Sovereign]]<p></p> * [[File:OtherworldlyArtefact icon.png|23px]] <span style='color:green;'>+1</span> x [[Otherworldly Artefact]]<p></p> </ul> | |} {{Infobox story |name = Murgatroyd's Golden Tea Shop |image = melusinemurgatroyd.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 277521 }} ===Murgatroyd's Golden Tea Shop=== ''An oasis of London civility and culture in a town with little of either. Melusine Murgatroyd stands proudly behind the display of fresh scones and slightly yellowing cream buns. At small wooden tables, successful prospectors and their significant others welcome themselves to the world of the nouveau riche with a spot of afternoon tea. Pinky fingers stand proud and erect from bone china cups covertly topped up with moonshine.'' <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements ! colspan='6' style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Speak to Melusine Murgatroyd}} <div>She single-handedly runs both the family business and the family 'business'. Unless you count the small gaggle of overworked and underpaid maids, which Melusine does not.</div> | <ul> </ul> |colspan='6'|<div></div> <ul> {{trigger event|Melusine Murgatroyd||melusinemurgatroyd}}<p></p> </ul> | |- | rowspan='3' | {{effect title|Enjoy a lovely cup of tea}} <div>A reminder of proper civilisation is a thing to be cherished, especially out here in the Reach.</div> | rowspan='3' | <ul> * [[File:sovereigns icon.png|23px]] [[Sovereign]] β₯ 5<p></p> * [[File:calendar icon.png|23px]] [[Date]] β₯ [[File:calendar icon.png|23px]] [[Tea timer]]<p></p> </ul> |colspan='2' rowspan='3'| <span style='color:white'>'''A moment's peace and quiet '''</span> <div>Melusine's maids hurry around, serving a clientele more used to bellowing at bartenders than sitting politely with exquisitely cut cucumber sandwiches. Eventually, it is your turn to be served. You are invited to choose your preferred blend.</div> <ul> * [[File:terror icon.png|23px]] <span style='color:green;'>-10</span> x [[Terror]]<p></p> * [[File:sovereigns icon.png|23px]] <span style='color:red;'>-5</span> x [[Sovereign]]<p></p> * [[File:calendar icon.png|23px]] [[Tea timer]] = [[File:calendar icon.png|23px]] [[Date]]+15<p></p> |colspan='2'| <span style='color:white'>'''Empress' Favour'''</span> <div>The taste of home.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>Familiar, comfortable, with just a hint of lingering bitterness. A true Londoner's blend.</div> <ul> * [[File:tea icon.png|23px]] [[A Connoisseur of Fine Teas: Empress' Favour]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You have sampled Empress' Favour.</span><span style='color:#C03060;'>]</span><p></p> </ul> |rowspan='3'| Advanced query needs investigation |- |colspan='2'| <span style='color:white'>'''Eleutherian Gold'''</span> <div>It looks like tea, with the occasional sparkle.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>A single sip and you feel slightly dizzy. Two sips and you struggle to find your legs. The sense of pleasurably disconnected bonhomie lingers for a few hours.</div> <ul> * [[File:tea icon.png|23px]] [[A Connoisseur of Fine Teas: Eleutherian Gold]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You have sampled Eleutherian Gold.</span><span style='color:#C03060;'>]</span><p></p> </ul> |- |colspan='2'| <span style='color:white'>'''Indulgence Blend'''</span> <div>Straight from the Blue Kingdom.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>A tea for the true connoisseur. It tastes of dust swept from the darkest corner of a sepulchre. It is best served with a drop of milk, ideally on the very edge of turning. You sip gently. Between sips, a bite of a sugared biscuit to take away the edge.</div> <ul> * [[File:tea icon.png|23px]] [[A Connoisseur of Fine Teas: Indulgence Blend]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You have sampled Indulgence Blend.</span><span style='color:#C03060;'>]</span><p></p> </ul> |- </ul> |- | {{effect title|Examine a familiar looking plant}} <div>Black and purple leaves. It sits in a small pot on the countertop.</div> | <ul> * [[File:achlys icon.png|23px]] [[Midnight Spreads]] β₯ 1<p></p> </ul> |colspan='6'| <span style='color:white'>'''Midnight's Flavour '''</span> <div>"Oh, that?" says Melusine. "That's from my big sister Amberley. Arrived a while back. She says it's the big new flavour over in Eleutheria and I should get working on our own crop before anyone else gets in on it first. This one's still just a little baby plant though. Hope it doesn't get too big. I'm sure its leaves took a nip at my fingers the other day."</div> <ul> </ul> | |- | {{effect title|Bring Melusine her components}} <div>She waits eagerly for her supplies. Her gunpowder-stained fingers twitch at the possibilities.</div> | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Beckons]] = 3 <span style='color:#C03060;'>[</span><span style='color:white;'>Bring Melusine a Pane of Stained Glass, a Crate of Munitions and some Bronzewood</span><span style='color:#C03060;'>]</span><p></p> * [[File:stainedglass square icon.png|23px]] 1 x [[Pane of Stained Glass]]<p></p> * [[File:munitions square icon.png|23px]] 1 x [[Carefully-Packed Crate of Munitions]]<p></p> * [[File:bronzewood square icon.png|23px]] 1 x [[Bronzewood]]<p></p> </ul> |colspan='6'| <span style='color:white'>'''Science in action '''</span> <div>Melusine disappears into her workshop for a few hours while you sit and sample her finest teas β on the house, of course. She returns clutching a spike-covered bronze contraption housing and pushing light through the Ambiguous Shard. "Artefacts of the Red Science have resonance, obviously. We can track them with this. Probably. So long as the shard doesn't explode. That's unlikely, though. Fairly unlikely. Well, nothing ventured! I'll meet you on the mountain."</div> <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Beckons]] = 5 <span style='color:#C03060;'>[</span><span style='color:white;'>You can now explore the Singing Caves with Melusine</span><span style='color:#C03060;'>]</span><p></p> * [[File:stainedglass square icon.png|23px]] <span style='color:red;'>-1</span> x [[Pane of Stained Glass]]<p></p> * [[File:bronzewood square icon.png|23px]] <span style='color:red;'>-1</span> x [[Bronzewood]]<p></p> * [[File:munitions square icon.png|23px]] <span style='color:red;'>-1</span> x [[Carefully-Packed Crate of Munitions]]<p></p> </ul> | |- | {{effect title|Return to town}} <div>That's quite enough tea and espionage for now.</div> | <ul> </ul> |colspan='6'|<div></div> <ul> {{trigger event|Explore Lustrum||locomotive}}<p></p> </ul> | |} {{Infobox story |name = A Potential Claim On The Mountain |image = |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 277523 }} ===A Potential Claim On The Mountain=== ''"[[Lustrum: The Quality of a Claim#Description|Lustrum: The Quality of a Claim(Description)]]"''<p></p> <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements ! colspan='6' style='width:40%;'| Effects !style='width:15%;'| Notes |- | rowspan='3' | {{effect title|Attempt to stake this claim}} <div>Your hour-harker will gladly take and process your fee on behalf of whomever in Lustrum gets the money.</div> | rowspan='3' | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: The Quality of a Claim]] β₯ 2 <span style='color:#C03060;'>[</span><span style='color:white;'>You are seeking a suitable claim on the mountain.</span><span style='color:#C03060;'>]</span><p></p> * [[File:sovereigns icon.png|23px]] [[Sovereign]] β₯ 100<p></p> </ul> |colspan='2' rowspan='3'| <span style='color:white'>'''There are unforeseen complications '''</span> <div>You plant your flag, only to hear "Hey! What's your game? Claim jumper! It's a b___dy claim jumper!" You turn to see an angry prospector in your face and a rapidly disappearing hour-harker quite some distance from it, still with your money in his pocket. Now that you look more carefully, there is indeed another flag sticking in this land. It's white and covered with snow, but definitely there.</div> <ul> {{trigger event|Explore Lustrum||locomotive}}<p></p> |colspan='2'| <span style='color:white'>'''Pay him off'''</span> <div>Perhaps fifty sovereigns are in order?</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>He reluctantly accepts the offer and shuffles off. Hopefully that does not say anything about the quality of the claim you just purchased. </div> <ul> * [[File:lustrum icon.png|23px]] [[A Claim on the Mountain]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Your prospecting continues.</span><span style='color:#C03060;'>]</span><p></p> * [[File:sovereigns icon.png|23px]] <span style='color:red;'>-150</span> x [[Sovereign]]<p></p> </ul> |rowspan='3'| |- |colspan='2'| <span style='color:white'>'''Accidents happen...'''</span> <div>Nobody asks questions when people go missing.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>The paths are known to be treacherous. The canyons are deep. Deep enough that nobody will ever find the previous owner of this claim, his head cracked with a pickaxe handle and his body already covered by a thin layer of snow. With a quick flag-exchange, this claim is more or less legally yours. </div> <ul> * [[File:sovereigns icon.png|23px]] <span style='color:red;'>-100</span> x [[Sovereign]]<p></p> * [[File:lustrum icon.png|23px]] [[A Claim on the Mountain]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Your prospecting continues.</span><span style='color:#C03060;'>]</span><p></p> </ul> |- |colspan='2'| <span style='color:white'>'''Politely withdraw'''</span> <div>It's clearly his claim.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>The prospector's shouting uses all available swearwords known to the English language, and a few Empyrean curses for good measure. He is still shouting at you as you stumble exhausted into town. Fortunately, the only claims anyone cares about here are their own. You get a few dirty looks, but nobody takes action.</div> <ul> * [[File:sovereigns icon.png|23px]] <span style='color:red;'>-100</span> x [[Sovereign]]<p></p> </ul> |- </ul> |- | {{effect title|Reject this claim}} <div>You can do better.</div> | <ul> </ul> |colspan='6'| <span style='color:white'>'''The search continues '''</span> <div>The good claims are running out quickly. This could get expensive.</div> <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: The Quality of a Claim]] = 0 <span style='color:#C03060;'>[</span><span style='color:white;'>You are seeking a suitable claim on the mountain.</span><span style='color:#C03060;'>]</span><p></p> {{trigger event|The Claim Fields||BarrelofUnseasonedHours}}<p></p> </ul> | |} {{Infobox story |name = The Wound that Saves Your Life |image = sigil15.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 306273 }} ===The Wound that Saves Your Life=== ''A ragged sigil of loss and devastation, of bitter survival.'' <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements !style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Store the sigil safely}} <div>Once back on your locomotive, you copy the sigil to a thick sheet of parchment and store it in a brass box.</div> | <ul> </ul> | <span style='color:white'>'''The Surgeon's Miracle '''</span> <div>You return to your notes on the Singh-Jenkins expedition. Finding this sigil cost them two bearers, half their provisions, and a donkey. It took less from you. The Clerk's notes suggest that Singh and Jenkins began their expedition at a great obelisk in the Reach. It is also said that they went off the maps, into the sunless wastes where the winds wait.</div> <ul> * [[File:sigil15 icon.png|23px]] [[The Wound That Saves Your Life]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You have found this sigil.</span><span style='color:#C03060;'>]</span><p></p> * [[File:sigil20 icon.png|23px]] <span style='color:green;'>+1</span> x [[Searching for Sigils]]<p></p> * [[File:experience icon.png|23px]] <span style='color:green;'>+500</span> x [[Experience]]<p></p> * [[File:sigil20 icon.png|23px]] <span style='color:green;'>+1</span> x [[Sigils Found]]<p></p> {{trigger event|Explore Lustrum||locomotive}}<p></p> </ul> | |} {{Infobox story |name = Sweet Jane's Counting House |image = book.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 278032 }} ==Sweet Jane's Counting House== ''A little accountancy firm, snuggled in the snowy drifts. Sweet Jane oversees everything herself: the transference of funds, the balancing of probabilities, the transport of commodities, the termination of contracts. She is huddled behind her desk, swaddled in a monstrously ugly red scarf. While she fiddles with her abacus with one gloved hand, she heats the other over a little coal-fire. Her one good eye focuses on you. She smiles.'' <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements ! colspan='6' style='width:40%;'| Effects !style='width:15%;'| Notes |- | rowspan='2' | {{effect title|Listen to Sweet Jane's offer}} <div>She surveys you alarmingly.</div> | rowspan='2' | <ul> * [[File:knifehand icon.png|23px]] [[Sweet Jane's Request]] β€ 0<p></p> </ul> |colspan='2' rowspan='2'| <span style='color:white'>'''A bloody request '''</span> <div>She limps to the window. Snow batters the windowpane; the shadow of the mountain is all but lost in the blizzard. The lanternlight means the offices of the Windward Company are just about visible. "I was raised by the Company. Children are faster workers, you understand." Her fingers drum on the windowsill. "Such a waste. Where they see men, they see labour. Where they see time, they see chains with which to bind us. But where they see death in the skies, I see victory." She turns to you and smiles. "Bring me nameplates, torn from London's ships. I will see you adequately compensated."</div> <ul> {{trigger event|Explore Lustrum||locomotive}}<p></p> |colspan='2'| <span style='color:white'>'''Accept her offer'''</span> <div>You will hunt London locomotives, and bring their name-plates to Sweet Jane.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>She reaches out and touches your hand, just for a moment. Hers is ice cold. "Thank you."</div> <ul> * [[File:knifehand icon.png|23px]] [[Sweet Jane's Request]] = 2 <span style='color:#C03060;'>[</span><span style='color:white;'>[COMPLETE]You agreed to Sweet Jane's murderous request</span><span style='color:#C03060;'>]</span><p></p> * [[File:knifehand icon.png|23px]] [[Sweet Jane's Vengeance]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Hunt Windward engines in the Reach and retrieve their mangled name plates</span><span style='color:#C03060;'>]</span><p></p> </ul> |rowspan='2'| |- |colspan='2'| <span style='color:white'>'''Decline'''</span> <div>You will do no such thing.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>Sweet Jane turns back to the window, and stares at the dizzying snow. "Understand, on this matter, I have no pride. It is too important. The offer will be open, if you change your mind."</div> <ul> * [[File:knifehand icon.png|23px]] [[Sweet Jane's Request]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You declined her offer, but she'd welcome you changing your mind</span><span style='color:#C03060;'>]</span><p></p> </ul> |- </ul> |- | {{effect title|Reconsider Sweet Jane's Offer}} <div>You are ready. You'll hunt Dreadnoughts for her.</div> | <ul> * [[File:knifehand icon.png|23px]] [[Sweet Jane's Request]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You declined her offer, but she'd welcome you changing your mind</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'|<div>She responds to your acceptance with a bark of laughter. "Knew you'd see the sense of it eventually. You can't exist out here and not see sense eventually. Thank you."</div> <ul> * [[File:knifehand icon.png|23px]] [[Sweet Jane's Request]] = 2 <span style='color:#C03060;'>[</span><span style='color:white;'>[COMPLETE]You agreed to Sweet Jane's murderous request</span><span style='color:#C03060;'>]</span><p></p> * [[File:knifehand icon.png|23px]] [[Sweet Jane's Vengeance]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Hunt Windward engines in the Reach and retrieve their mangled name plates</span><span style='color:#C03060;'>]</span><p></p> </ul> | |- | {{effect title|Turn in three Charred Nameplates for Ministry-Stamped Permits}} <div>Sweet Jane is in a jovial mood. She watches you from behind her desk while sipping coffee grey as the grave. </div> | <ul> * [[File:fire icon.png|23px]] [[Charred Stovepipe Nameplate]] β₯ 3<p></p> * [[File:knifehand icon.png|23px]] [[Sweet Jane's Vengeance]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Hunt Windward engines in the Reach and retrieve their mangled name plates</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'|<div>She examines the scorched nameplates with little interest. "None of these are known to me, but one dead dreadnought is as good as another" She opens a drawer, and takes out a sheaf of permits bearing official London stamps. Stolen? Forged? It doesn't matter. They will do.</div> <ul> * [[File:fire icon.png|23px]] <span style='color:red;'>-3</span> x [[Charred Stovepipe Nameplate]]<p></p> * [[File:boot icon.png|23px]] <span style='color:green;'>+3</span> x [[The Tacketies' Gratitude]]<p></p> * [[File:ministryliterature icon.png|23px]] <span style='color:green;'>+1</span> x [[Ministry-Stamped Permit]]<p></p> * [[File:boot icon.png|23px]] <span style='color:green;'>+1</span> x [[Reputation: The Tacketies]]<p></p> * [[File:stovepipe icon.png|23px]] <span style='color:red;'>-1</span> x [[Reputation: The Windward Company]]<p></p> </ul> | ''Game note: <span style='color:#C03060;'>You will also gain the Tacketies' Gratitude.</span>'' |- | {{effect title|Turn in three Charred Nameplates for an Otherworldly Artefact}} <div>Sweet Jane keeps a locked wardrobe behind her desk. She glances at it occasionally. </div> | <ul> * [[File:fire icon.png|23px]] [[Charred Stovepipe Nameplate]] β₯ 3<p></p> * [[File:knifehand icon.png|23px]] [[Sweet Jane's Vengeance]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Hunt Windward engines in the Reach and retrieve their mangled name plates</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'|<div>Rising, she unlocks the wardrobe. Inside are a collection of dresses and uniforms, and keys hanging on pegs. She opens a hatbox at the bottom, and takes out an otherworldy artefact, gleaming and gnomic. "For your service," she says, "As once it was given to me for mine."</div> <ul> * [[File:OtherworldlyArtefact icon.png|23px]] <span style='color:green;'>+1</span> x [[Otherworldly Artefact]]<p></p> * [[File:fire icon.png|23px]] <span style='color:red;'>-3</span> x [[Charred Stovepipe Nameplate]]<p></p> * [[File:boot icon.png|23px]] <span style='color:green;'>+3</span> x [[The Tacketies' Gratitude]]<p></p> * [[File:boot icon.png|23px]] <span style='color:green;'>+3</span> x [[Reputation: The Tacketies]]<p></p> * [[File:stovepipe icon.png|23px]] <span style='color:red;'>-3</span> x [[Reputation: The Windward Company]]<p></p> </ul> | ''Game note: <span style='color:#C03060;'>You will also gain the Tacketies' Gratitude.</span>'' |- | {{effect title|Turn in twelve Charred Nameplates for a Moment of Inspiration}} <div>Sweet Jane sits on a hoard of stories. Has she anything you could use? </div> | <ul> * [[File:fire icon.png|23px]] [[Charred Stovepipe Nameplate]] β₯ 12<p></p> * [[File:knifehand icon.png|23px]] [[Sweet Jane's Vengeance]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Hunt Windward engines in the Reach and retrieve their mangled name plates</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'|<div>Her smile is swift and savage as the murder of princes. "I have walked in blood, in my time. What's that line from Macbeth? About the seas incarnadine?" She shakes her head, glances wistfully at a few old playbills stuck on the walls behind her. "All right. Once, I was once captured by the Stovepipes..."</div> <ul> * [[File:momentofinspiration icon.png|23px]] <span style='color:green;'>+1</span> x [[Moment of Inspiration]]<p></p> * [[File:fire icon.png|23px]] <span style='color:red;'>-12</span> x [[Charred Stovepipe Nameplate]]<p></p> * [[File:boot icon.png|23px]] <span style='color:green;'>+12</span> x [[The Tacketies' Gratitude]]<p></p> * [[File:boot icon.png|23px]] <span style='color:green;'>+12</span> x [[Reputation: The Tacketies]]<p></p> * [[File:stovepipe icon.png|23px]] <span style='color:red;'>-12</span> x [[Reputation: The Windward Company]]<p></p> </ul> | ''Game note: <span style='color:#C03060;'>You will also gain the Tacketies' Gratitude.</span>'' |- | {{effect title|Turn in all your Charred Nameplates for Sovereigns}} <div>Sweet Jane has promised recompense for murder. </div> | <ul> * [[File:fire icon.png|23px]] [[Charred Stovepipe Nameplate]] β₯ 1<p></p> * [[File:knifehand icon.png|23px]] [[Sweet Jane's Vengeance]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Hunt Windward engines in the Reach and retrieve their mangled name plates</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'| <span style='color:white'>'''Blood money '''</span> <div>Sweet Jane counts your bounty out with relish, then slides it across the desk with a wink of her good eye. "There's more where this came from," she says.</div> <ul> * [[File:sovereigns icon.png|23px]] <span style='color:#C03060;'>50* [[File:fire icon.png|23px]] [[Charred Stovepipe Nameplate]]</span> x [[Sovereign]]<p></p> * [[File:boot icon.png|23px]] <span style='color:#C03060;'> [[File:fire icon.png|23px]] [[Charred Stovepipe Nameplate]]</span> x [[The Tacketies' Gratitude]]<p></p> * [[File:boot icon.png|23px]] <span style='color:#C03060;'> [[File:fire icon.png|23px]] [[Charred Stovepipe Nameplate]]</span> x [[Reputation: The Tacketies]]<p></p> * [[File:stovepipe icon.png|23px]] <span style='color:#C03060;'>- [[File:fire icon.png|23px]] [[Charred Stovepipe Nameplate]]</span> x [[Reputation: The Windward Company]]<p></p> * [[File:fire icon.png|23px]] [[Charred Stovepipe Nameplate]] = 0<p></p> </ul> | Advanced alteration value probably needs examination. Advanced alteration value probably needs examination. Advanced alteration value probably needs examination. Advanced alteration value probably needs examination. ''Game note: <span style='color:#C03060;'>You will also gain the Tacketies' Gratitude.</span>'' |- | {{effect title|Return to the street}} <div>It isn't much warmer in here than it is outside. </div> | <ul> </ul> |colspan='6'|<div></div> <ul> {{trigger event|Explore Lustrum||locomotive}}<p></p> </ul> | |} {{Infobox story |name = The Vagabond's Residence |image = amiablevagabond.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 314444 }} ==The Vagabond's Residence== ''[[The Vagabond's Obligation#lustrum_description|The Vagabond's Obligation(lustrum_description)]]'' <big>'''Trigger conditions'''</big> [[File:amiablevagabond icon.png|23px]] [[The Vagabond's Obligation]] β₯ 30 β€ 39, <br> Location: Lustrum<br> Area: Prospector's Quarter<br> Frequency: Always (100%)<br> <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements !style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Explore the mansion}} <div>The Vagabond has shrugged out of his coat and is heaping logs on the fire. You have a few moments to roam the place.</div> | <ul> * [[File:amiablevagabond icon.png|23px]] [[Vagabond: Explored mansion]] β€ 0<p></p> </ul> | <span style='color:white'>'''Dilapidated luxury '''</span> <div>The mansion is colossal, its walls built with bronzewood logs, its bathrooms gleaming with ivory, its walls decorated with gold-framed portraits of a younger, better-groomed Vagabond. But it's also obviously been years since it was properly maintained. Some of the windows are broken, and snow has heaped the floor beneath. Black mould streaks the carpet. There is an overpowering smell of damp.</div> <ul> * [[File:amiablevagabond icon.png|23px]] [[The Vagabond's Obligation]] = 31 <span style='color:#C03060;'>[</span><span style='color:white;'>Speak to the Vagabond in his residence in Lustrum</span><span style='color:#C03060;'>]</span><p></p> * [[File:amiablevagabond icon.png|23px]] <span style='color:green;'>+1</span> x [[Vagabond: Explored mansion]]<p></p> </ul> | |- | {{effect title|Ask how the Vagabond could afford such a place}} <div>Ten bedrooms, a kitchen that could staff a dozen cooks, a chandelier that drips with diamonds. Princes have lived less ostentatiously.</div> | <ul> * [[File:sovereigns icon.png|23px]] [[Vagabond: Asked about wealth]] β€ 0<p></p> </ul> | <span style='color:white'>'''The Vagabond's fortune '''</span> <div>"Ah, you should have seen it in its heyday!" The Vagabond rubs his hands before the fire. "Warm, noisy, bustling with staff and guests! Our parties could be heard in New Winchester. Isn't that right?" "Quite so, sir," says the Tragic Butler. "I struck it lucky in the mountain, you see," says the Vagabond. "Found enough Hours to make me rich. Rich enough to buy all this, and more besides!" He claps you on the back. "All the luxury in the world can't compare to the majesty of the open sky though β right, [[Addressed As#SpeechFormal|Addressed As(SpeechFormal)]]?"</div> <ul> * [[File:amiablevagabond icon.png|23px]] [[The Vagabond's Obligation]] = 31 <span style='color:#C03060;'>[</span><span style='color:white;'>Speak to the Vagabond in his residence in Lustrum</span><span style='color:#C03060;'>]</span><p></p> * [[File:sovereigns icon.png|23px]] <span style='color:green;'>+1</span> x [[Vagabond: Asked about wealth]]<p></p> </ul> | |- | {{effect title|Ask about the Butler's letter}} <div>He's been brandishing the envelope for more than half an hour now.</div> | <ul> * [[File:amiablevagabond icon.png|23px]] [[The Vagabond's Obligation]] β€ 34 <span style='color:#C03060;'>[</span><span style='color:white;'>Speak to the Vagabond in his residence in Lustrum</span><span style='color:#C03060;'>]</span><p></p> </ul> | <span style='color:white'>'''The Sugarspun Garden '''</span> <div>"Just give me the gist of it, will you?" asks the Vagabond, idly tossing snowballs at a portrait of a severe-looking woman in black. The Butler clears his throat. "The letter was delivered by a skylark who called himself Quivers, sir. In it, he claims to have discovered the location of the 'Sugarspun Garden'. He was seeking your help." The Vagabond pauses mid-throw. "But that's a myth. A story to tell over camp-fires, when the night is cold and hungry." He sounds uncertain for a moment, then shrugs. "Young Quivers means well, but he must have been mistaken."</div> <ul> * [[File:amiablevagabond icon.png|23px]] [[The Vagabond's Obligation]] = 35 <span style='color:#C03060;'>[</span><span style='color:white;'>Speak to the Vagabond in his residence in Lustrum</span><span style='color:#C03060;'>]</span><p></p> </ul> | |- | {{effect title|Spend the night at the Vagabond's mansion}} <div>The blizzard outside has worsened. Best you stay until the morning. {{game note|This will end your stay at the mansion.}} </div> | <ul> * [[File:amiablevagabond icon.png|23px]] [[The Vagabond's Obligation]] β₯ 35 <span style='color:#C03060;'>[</span><span style='color:white;'>Speak to the Vagabond in his residence in Lustrum</span><span style='color:#C03060;'>]</span><p></p> </ul> | <span style='color:white'>'''The Vagabond's obligation '''</span> <div>You stay up into the night. Your conversation is meandering, but the Vagabond repeatedly circles back to the mysterious letter. "I'm worried for Quivers," he says. "The other skylarks haven't seen him in months, and he comes to my house babbling about a myth?" The next morning, the Butler says his plaintive goodbyes. As you crunch through the snow toward Lustrum, the Vagabond says he plans to track down Quivers. "What kind of a king would I be if I didn't protect my subjects?" he asks. "Besides, I once believed in the Sugarspun Garden myself. I must admit, I'm curious."</div> <ul> * [[File:amiablevagabond icon.png|23px]] [[The Vagabond's Obligation]] = 40 <span style='color:#C03060;'>[</span><span style='color:white;'>Talk to the Vagabond about the missing skylark, Quivers</span><span style='color:#C03060;'>]</span><p></p> * [[File:skystory icon.png|23px]] <span style='color:green;'>+3</span> x [[Sky-Story]]<p></p> </ul> | |} {{Infobox story |name = The O'Brien Factory |image = smokinggun.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 316260 }} ==The O'Brien Factory== ''A busy factory on the outskirts of Lustrum's sprawling shanty-town. Here, the Tacketies are hard at work on their own answer to London's new Monitor-class locomotives.'' ''Security is high, but the project relies on donations of expertise and resources from sympathetic communities.'' '' {{game note|If you wish, you may aid or impede the Tacketies' effort. Left to their own devices, they will eventually finish on their own.}} <big>'''Trigger conditions'''</big> [[The Tacketies' Answer]] β₯ 10 β€ 30, <br> Location: Lustrum<br> Area: Prospector's Quarter<br> Frequency: Always (100%)<br> <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements !style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Donate bronzewood to speed construction}} <div>Bronzewood is used for plating, particularly on war-engines, and the Tacketies need an enormous amount of it. </div> | <ul> * [[The Tacketies' Answer]] β€ 20 <span style='color:#C03060;'>[</span><span style='color:white;'>If you wish to accelerate or delay the Tacketies' efforts, visit the O'Brien Factory at Lustrum</span><span style='color:#C03060;'>]</span><p></p> * [[File:bronzewood square icon.png|23px]] 2 x [[Bronzewood]]<p></p> * [[File:calendar icon.png|23px]] [[Date]] β€ [[Liberators Timer]]<p></p> </ul> | <span style='color:white'>'''Gratefully accepted '''</span> <div>You unload the bronzewood before the factory gates, where a Tobacco-Whiskered Foreman orders it taken inside. As the doors swing open, you catch a glimpse of a behemoth of a locomotive, bulked with layer upon patchwork layer of plating. {{game note|The Tacketies' project will be completed more quickly.}} </div> <ul> * [[The Tacketies' Answer]] = 20 <span style='color:white;'>(if β€ 10)</span> <span style='color:#C03060;'>[</span><span style='color:white;'>If you wish to accelerate or delay the Tacketies' efforts, visit the O'Brien Factory at Lustrum</span><span style='color:#C03060;'>]</span><p></p> * [[File:bronzewood square icon.png|23px]] <span style='color:red;'>-2</span> x [[Bronzewood]]<p></p> * [[File:experience icon.png|23px]] <span style='color:green;'>+500</span> x [[Experience]]<p></p> * <span style='color:red;'>-60</span> x [[Liberators Timer]]<p></p> * [[File:boot icon.png|23px]] <span style='color:green;'>+5</span> x [[Reputation: The Tacketies]]<p></p> </ul> | Advanced query needs investigation |- | {{effect title|Send volunteer engineers to aid the construction}} <div>Perhaps some of your crew would rather work somewhere with solid ground beneath their feet. The Tacketies could certainly use their expertise. {{game note|Some of your crew will leave permanently.}} </div> | <ul> * [[The Tacketies' Answer]] β€ 20 <span style='color:#C03060;'>[</span><span style='color:white;'>If you wish to accelerate or delay the Tacketies' efforts, visit the O'Brien Factory at Lustrum</span><span style='color:#C03060;'>]</span><p></p> * [[File:crew icon.png|23px]] [[Crew]] β₯ 10<p></p> * [[File:calendar icon.png|23px]] [[Date]] β€ [[Liberators Timer]]<p></p> </ul> | <span style='color:white'>'''A change of scenery '''</span> <div>A number of engineers take you up on the offer, and you release them from your service. A Tobacco-Whiskered Foreman swears them to secrecy on a battered bible, then finds them work in the factory. Despite their oath, the next time you see some of your ex-engineers, they can't resist talking shop. They are alarmed by the goings-on in shed twelve, where they "concoct the incendiaries." {{game note|The Tacketies' project will be completed more quickly.}} </div> <ul> * [[The Tacketies' Answer]] = 20 <span style='color:white;'>(if β€ 10)</span> <span style='color:#C03060;'>[</span><span style='color:white;'>If you wish to accelerate or delay the Tacketies' efforts, visit the O'Brien Factory at Lustrum</span><span style='color:#C03060;'>]</span><p></p> * [[File:crew icon.png|23px]] <span style='color:#C03060;'>-(3+(1 to 5) )</span> x [[Crew]]<p></p> * [[File:experience icon.png|23px]] <span style='color:green;'>+500</span> x [[Experience]]<p></p> * [[File:boot icon.png|23px]] <span style='color:green;'>+5</span> x [[Reputation: The Tacketies]]<p></p> </ul> | Advanced query needs investigation Advanced alteration value probably needs examination. |- | rowspan='4' | {{effect title|Sabotage the construction}} <div>The plan is simple: a couple of crates of munitions stacked against the correct wall and then detonated. {{game note|This will delay production.}} </div> | rowspan='4' border-bottom: 1px solid #A36A00; | <ul> * [[The Tacketies' Answer]] β€ 20 <span style='color:#C03060;'>[</span><span style='color:white;'>If you wish to accelerate or delay the Tacketies' efforts, visit the O'Brien Factory at Lustrum</span><span style='color:#C03060;'>]</span><p></p> * [[File:munitions square icon.png|23px]] 2 x [[Carefully-Packed Crate of Munitions]]<p></p> * [[File:veils icon.png|23px]] [[Veils]] challenge (<span style='color:#C03060;'>'''75'''</span> for 100%)<p></p> * [[File:crew icon.png|23px]] [[Crew]] β₯ 2<p></p> * [[File:calendar icon.png|23px]] [[Date]] β€ [[Liberators Timer]]<p></p> </ul> | style='border-bottom: solid 1px #1D4952; background: #002020;' align='center' | <span style='color:white;'>Failed event</span> | rowspan='4' | Advanced query needs investigation Advanced alteration value probably needs examination. Advanced alteration value probably needs examination. |- | style='border-bottom: solid 1px #1D4952;' | <span style='color:white'>'''Caught in the act '''</span> <div>One of the factory's watchmen catches you in the act of lighting a fuse, and chases you away from the munitions. A hue-and-cry is raised. Several of your accomplices are arrested. However, in the wake of your attempt the factory increases security, inconveniencing the workers and draining much-needed resources. Progress slows.</div> <ul> * [[The Tacketies' Answer]] = 20 <span style='color:white;'>(if β€ 10)</span> <span style='color:#C03060;'>[</span><span style='color:white;'>If you wish to accelerate or delay the Tacketies' efforts, visit the O'Brien Factory at Lustrum</span><span style='color:#C03060;'>]</span><p></p> * <span style='color:#C03060;'>30</span> x [[Liberators Timer]]<p></p> * [[File:munitions square icon.png|23px]] <span style='color:red;'>-2</span> x [[Carefully-Packed Crate of Munitions]]<p></p> * [[File:experience icon.png|23px]] <span style='color:green;'>+250</span> x [[Experience]]<p></p> * [[File:crew icon.png|23px]] <span style='color:#C03060;'>-(1 to 3) </span> x [[Crew]]<p></p> * [[File:boot icon.png|23px]] <span style='color:red;'>-10</span> x [[Reputation: The Tacketies]]<p></p> </ul> |- | style='border-bottom: solid 1px #1D4952; background: #002020;' align='center' | <span style='color:white;'>Successful event</span> |- | style='border-bottom: solid 1px #RAREREPL;' | <span style='color:white'>'''Away into the night '''</span> <div>You are long gone when the explosion blooms over the factory's rooftops. That should slow them down. From what you overhear at the station the next day, the detonation itself didn't do too much damage. But the fire it started destroyed vital blueprints. Progress has been pushed back by more than a month.</div> <ul> * [[The Tacketies' Answer]] = 20 <span style='color:white;'>(if β€ 10)</span> <span style='color:#C03060;'>[</span><span style='color:white;'>If you wish to accelerate or delay the Tacketies' efforts, visit the O'Brien Factory at Lustrum</span><span style='color:#C03060;'>]</span><p></p> * <span style='color:green;'>+90</span> x [[Liberators Timer]]<p></p> * [[File:munitions square icon.png|23px]] <span style='color:red;'>-2</span> x [[Carefully-Packed Crate of Munitions]]<p></p> * [[File:experience icon.png|23px]] <span style='color:green;'>+250</span> x [[Experience]]<p></p> </ul> |- | {{effect title|Check on progress}} <div>Things have changed at the factory. Activity has shifted from development to production.</div> | <ul> * [[File:calendar icon.png|23px]] [[Date]] β₯ [[Liberators Timer]]+1<p></p> </ul> | <span style='color:white'>'''Into the breach '''</span> <div>Liberators lumber out of the engine-sheds: heavy, armoured engines that act as mobile repair and resupply points for the lighter Tackety Scouts. Each has a pair of huge, cylindrical tanks mounted on its back to hold the fuel for its experimental (some would say 'cobbled-together') fire-belchers. The Tacketies are in high spirits. {{game note|You will now encounter Tackety Liberators while exploring.}} </div> <ul> * [[The Tacketies' Answer]] = 40 <span style='color:#C03060;'>[</span><span style='color:white;'>[COMPLETE]The work is now completed, and the new Liberator-class engines have taken to the skies</span><span style='color:#C03060;'>]</span><p></p> </ul> | Advanced query needs investigation |- | {{effect title|Leave}} <div>Go elsewhere in Lustrum.</div> | <ul> </ul> | <span style='color:white'>'''Another time '''</span> <div>You leave the clamorous noises of experimentation behind and return to the throngs of the Prospector's Quarter.</div> <ul> </ul> | |} {{Infobox story |name = Victory Hall in Exile |image = indurateveteran.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 278040 }} ==Victory Hall in Exile== ''After being driven from New Winchester, the Colonial Assembly have retreated to the Mother of Mountains, and a cluster of bronzewood log cabins. The Tackety resistance operates here, on the far side of the settlement from a Windward factory.'' <big>'''Trigger conditions'''</big> [[File:verdantseeds icon.png|23px]] [[Dominant in the Reach]] β₯ 3 β€ 3, <br> <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements !style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Chat with the Indurate Veteran}} <div>She stands outside her shed, knee-deep in snow, staring up far-off stars. </div> | <ul> * [[File:book icon.png|23px]] [[Reach Port Reports]] β€ 0<p></p> </ul> |<div>Her skin is brown and her hair is beginning to grey. She wears a heavy, unbuttoned coat β medals gleam in the shadows behind its lapels. One half of her face is scarred from frostbite, the other from more recent wounds. She is smoking a blackened cigarette and does not seem to be enjoying the experience. You talk for a while about life in the skies. When her cigarette is just a stub, she says, "I'd be grateful to hear reports of your travels, [[Addressed As#SpeechFormal|Addressed As(SpeechFormal)]]. We need whatever information we can get, if we're to have any chance of surviving." </div> <ul> </ul> | ''Game note: <span style='color:#C03060;'>As you visit ports, you may obtain Port Reports. Turn them in here to receive rewards.</span>'' ''Game note: <span style='color:#C03060;'>Learn how you can be of use to the Tacketies.</span>'' |- | {{effect title|Deliver your port reports to the Indurate Veteran}} <div>Her tireless exertions during the Collapse have earned her a continued seat on the Assembly and enemies in London. She likes to keep abreast of events. </div> | <ul> * [[File:book icon.png|23px]] [[Reach Port Reports]] β₯ 1<p></p> </ul> |<div>She listens with a scowl. "Well, I'd rather know than not, I suppose. And thank you for bringing this to me, rather than the b___dy Stovepipes. I'll arrange a gratuity."</div> <ul> * [[File:fuel square icon.png|23px]] <span style='color:#C03060;'>( [[File:book icon.png|23px]] [[Reach Port Reports]]- [[File:lustrum icon.png|23px]] [[Report: Lustrum]])/2</span> x [[Fuel]]<p></p> * [[File:supplies square icon.png|23px]] <span style='color:#C03060;'>( [[File:book icon.png|23px]] [[Reach Port Reports]]- [[File:lustrum icon.png|23px]] [[Report: Lustrum]])/3</span> x [[Supplies]]<p></p> * [[File:sovereigns icon.png|23px]] <span style='color:#C03060;'>10*( [[File:book icon.png|23px]] [[Reach Port Reports]]- [[File:lustrum icon.png|23px]] [[Report: Lustrum]])</span> x [[Sovereign]]<p></p> * [[File:boot icon.png|23px]] <span style='color:#C03060;'>( [[File:book icon.png|23px]] [[Reach Port Reports]]- [[File:lustrum icon.png|23px]] [[Report: Lustrum]])</span> x [[The Tacketies' Gratitude]]<p></p> * [[File:boot icon.png|23px]] <span style='color:#C03060;'>( [[File:book icon.png|23px]] [[Reach Port Reports]]- [[File:lustrum icon.png|23px]] [[Report: Lustrum]])</span> x [[Fortunes: Tacketies]]<p></p> * [[File:stovepipe icon.png|23px]] <span style='color:#C03060;'>-( [[File:book icon.png|23px]] [[Reach Port Reports]]- [[File:lustrum icon.png|23px]] [[Report: Lustrum]])</span> x [[Fortunes: Stovepipes]]<p></p> * [[File:carillon icon.png|23px]] [[Report: Carillon]] = 0<p></p> * [[File:hybras icon.png|23px]] [[Report: Hybras]] = 0<p></p> * [[File:lustrum icon.png|23px]] [[Report: Lustrum]] = 0<p></p> * [[File:magdalenes icon.png|23px]] [[Report: Magdalene's]] = 0<p></p> * [[File:circus icon.png|23px]] [[Report: Polmear & Plenty's Inconceivable Circus]] = 0<p></p> * [[File:portavon icon.png|23px]] [[Report: Port Avon]] = 0<p></p> * [[File:portprosper icon.png|23px]] [[Report: Prosper]] = 0<p></p> * [[File:naturereserve icon.png|23px]] [[Report: The Leadbeater & Stainrod Nature Reserve]] = 0<p></p> * [[File:titania icon.png|23px]] [[Report: Titania]] = 0<p></p> * [[File:traitorswood icon.png|23px]] [[Report: Traitor's Wood]] = 0<p></p> </ul> | Advanced alteration value probably needs examination. Advanced alteration value probably needs examination. Advanced alteration value probably needs examination. Advanced alteration value probably needs examination. Advanced alteration value probably needs examination. Advanced alteration value probably needs examination. ''Game note: <span style='color:#C03060;'>Trade your Port Reports for rewards.</span>'' |- | {{effect title|Trade Favour for a Savage Secret}} <div>It's time she told you a few things.</div> | <ul> * [[File:boot icon.png|23px]] [[The Tacketies' Gratitude]] β₯ 5<p></p> </ul> |<div>She leans close before she speaks. Her voice is low, and laden with tobacco. She shares what she knows of several planned engagements in New Winchester. The Tackety defeat is only temporary.</div> <ul> * [[File:boot icon.png|23px]] <span style='color:red;'>-5</span> x [[The Tacketies' Gratitude]]<p></p> * [[File:unaccountablypeckish icon.png|23px]] <span style='color:green;'>+1</span> x [[Savage Secret]]<p></p> </ul> | |- | {{effect title|Trade Favour for an Otherworldly Artefact}} <div>When the Tacketys were ousted from New Winchester, they took what they could from their stores. Their supplies are dwindling, but their remaining allies still visit and honour the old traditions.</div> | <ul> * [[File:boot icon.png|23px]] [[The Tacketies' Gratitude]] β₯ 10<p></p> </ul> |<div>The Indurate Veteran is now doing double duty, ensuring the survival of the Tacketies and curating the meagre store house. She rummages through the battered crates, pausing to occasionally comment fondly on this or that, before finding something she deems suitable for your services.</div> <ul> * [[File:boot icon.png|23px]] <span style='color:red;'>-10</span> x [[The Tacketies' Gratitude]]<p></p> * [[File:OtherworldlyArtefact icon.png|23px]] <span style='color:green;'>+1</span> x [[Otherworldly Artefact]]<p></p> </ul> | |- | {{effect title|Trade Favour to affect the balance of power in the Reach}} <div>You've provided a great deal of information. Rather than repaying the debt, you'd rather the Tacketies used it in the cause of restoring their independence.</div> | <ul> * [[File:boot icon.png|23px]] [[The Tacketies' Gratitude]] β₯ 10<p></p> </ul> |<div>Sweet Jane commands the war effort now, from her wintry counting house. The Indurate Veteran leads you to her office. "Don't upset her," she warns, "She's β well, she's the best hope we have now, despite all else." Inside, Sweet Jane is huddled by her fire. A great board is laid out on the desk, smothered in cards. "Luck and bluffing are the only strategies of any use now," she says by way of explanation. Sweet Jane invites you to sit. You discuss distant ports and the patterns in recent events. "We shall have victory," she says after an hour. "I'll be damned before we surrender to the Company."</div> <ul> * [[File:stovepipe icon.png|23px]] <span style='color:red;'>-5</span> x [[Fortunes: Stovepipes]]<p></p> * [[File:boot icon.png|23px]] <span style='color:#C03060;'>5</span> x [[Fortunes: Tacketies]]<p></p> * [[File:boot icon.png|23px]] <span style='color:red;'>-10</span> x [[The Tacketies' Gratitude]]<p></p> * [[File:boot icon.png|23px]] <span style='color:green;'>+10</span> x [[Reputation: The Tacketies]]<p></p> * [[File:stovepipe icon.png|23px]] <span style='color:red;'>-10</span> x [[Reputation: The Windward Company]]<p></p> </ul> | Advanced alteration value probably needs examination. |} {{Infobox story |name = The Tacketies' Arrival |image = boot.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 295313 }} ==The Tacketies' Arrival== ''The riotous, ramshackle port of Lustrum now hosts a fragile political enterprise. The independent settlers' nascent government, the Colonial Assembly, has been driven from New Winchester and retreated here, to a hastily-erected complex of cabins on the mountain's slope.'' <big>'''Trigger conditions'''</big> [[File:london icon.png|23px]] [[Recent Dominance]] β€ 2, <br> [[File:verdantseeds icon.png|23px]] [[Dominant in the Reach]] β₯ 3 <br> <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements !style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Learn more}} <div>It's all the prospectors want to talk about.</div> | <ul> </ul> | <span style='color:white'>'''Ousted '''</span> <div>The Tacketies are struggling. The Windward Company β whose dreadnoughts, on loan from London, prowl the Reach β have them outgunned. New Winchester was no longer safe. Here, at the very edge of the Reach, the Assembly hopes to mount a resistance. If you have business with the Tacketies, you'll need to conduct it here. </div> <ul> * [[File:london icon.png|23px]] [[Recent Dominance]] = [[File:verdantseeds icon.png|23px]] [[Dominant in the Reach]]<p></p> </ul> | ''Game note: <span style='color:#C03060;'>This change in the balance of power will affect encounters, discoveries, bargains and prospects in the Reach. For example, the Tacketies' retreat means fewer independent miners to compete with, and so more hour-laden sky-rocks for you to claim.</span>'' |} {{Infobox story |name = The Tacketies' Restoration |image = boot.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 295315 }} ==The Tacketies' Restoration== ''The fortunes of war have shifted again. The Stovepipes β represented by the London-backed Windward Company β have suffered severe setbacks. Enough that the Tacketies' Colonial Assembly have quit their temporary headquarters here at Lustrum and are even now making full steam back to New Winchester.'' <big>'''Trigger conditions'''</big> [[File:london icon.png|23px]] [[Recent Dominance]] β₯ 3 <br> [[File:verdantseeds icon.png|23px]] [[Dominant in the Reach]] β€ 2, <br> <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements !style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Learn more}} <div>The prospectors are desperate to talk about the upheavals with anyone who'll listen.</div> | <ul> </ul> | <span style='color:white'>'''Stalemate '''</span> <div>Lustrum's populace are an free-spirited lot, despite (and perhaps because of) the presence of a Company refining factory near the town. They will not miss hosting the Assembly, though. Many of Lustrum's prospectors consider even an autonomous government of the Reach, free of London control, government too much. Now both Tacketies and Stovepipes must share New Winchester again, and the balance of power in the Reach has returned to its traditional state of simmering stalemate. </div> <ul> * [[File:london icon.png|23px]] [[Recent Dominance]] = [[File:verdantseeds icon.png|23px]] [[Dominant in the Reach]]<p></p> </ul> | ''Game note: <span style='color:#C03060;'>This change in the balance of power will affect encounters, discoveries, bargains and prospects in the Reach. For example, the renewed conflict means wrecks are more common, and unmined sky-rocks fewer.</span>'' |} =Recruitment in Prospector's Quarter= {{Infobox story |name = Recruit the Fortunate Navigator |image = fortunatenavigator.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 303824 }} ==Recruit the Fortunate Navigator== ''"A Fortunate Navigator is thoroughly examining your engine's pipework. "Crucial bit, this. Look how it's been maintained β beautiful!" Your stoker beams. "That was me. A mid-flight patch, too." "''<p></p> ''Game note: <span style='color:#C03060;'>Officers require a sign-on fee.</span>'' <big>'''Trigger conditions'''</big> [[File:fortunatenavigator icon.png|23px]] [[Fortunate Navigator]] β€ 0, <br> [[File:terror icon.png|23px]] [[Navigator's End]] β€ 0, <br> <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements !style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Offer him a role on your locomotive}} <div>He's eager for a new challenge. </div> | <ul> * [[File:sovereigns icon.png|23px]] [[Sovereign]] β₯ 100<p></p> </ul> | <span style='color:white'>'''A fond interruption '''</span> <div>"You won't regret this, Captain." The Navigator pumps your hand. He is an Empyreal, a people descended from ancient Mongolians and led by the Eagle Khan, whose technology opened the door to the skies. A passing skyfarer tousles the Navigator's hair. "For luck," the woman says, with a grin. The Navigator rolls his eyes. "She's from my last crew. They thought I brought them luck. I didn't, but I'm still a good hire."</div> <ul> * [[File:fortunatenavigator icon.png|23px]] [[Fortunate Navigator]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>The Fortunate Navigator has joined your locomotive.</span><span style='color:#C03060;'>]</span><p></p> * [[File:sovereigns icon.png|23px]] <span style='color:red;'>-100</span> x [[Sovereign]]<p></p> </ul> | ''Game note: <span style='color:#C03060;'>This will give you the Fortunate Navigator, a First Officer who increases your Iron by 6 and your Affiliation: Establishment by 1.</span>'' |} {{Infobox story |name = Recruit a Gentle Eccentric |image = felinedeccentric.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 310151 }} ==Recruit a Gentle Eccentric== ''"She's been doing odd jobs in the shanty-town that sprawls across the mountain. Mending drills and constructing shelters that are proof against the icy winds. Fixing burst pipes and hidden stills. Now she's looking for work on a locomotive. She wants to see the skies. "''<p></p> ''Game note: <span style='color:#C03060;'>Officers require a sign-on fee.</span>'' <big>'''Trigger conditions'''</big> [[File:felinedeccentric icon.png|23px]] [[Felined Eccentric's End]] β₯ 2 β€ 2, <br> [[File:felinedeccentric icon.png|23px]] [[Gentle Eccentric]] β€ 0, <br> <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements !style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Offer her a position}} <div>She brings her own tools and a comprehensive knowledge of every model of locomotive from Albion to the Empyrean. </div> | <ul> * [[File:sovereigns icon.png|23px]] [[Sovereign]] β₯ 100<p></p> </ul> | <span style='color:white'>'''A new engineer '''</span> <div>You negotiate pay, and she shakes your hand, her smile bright. "Hello, you," she says fondly as she climbs aboard. She's talking to your locomotive, not you.</div> <ul> * [[File:felinedeccentric icon.png|23px]] <span style='color:green;'>+1</span> x [[Gentle Eccentric]]<p></p> * [[File:sovereigns icon.png|23px]] <span style='color:red;'>-100</span> x [[Sovereign]]<p></p> </ul> | ''Game note: <span style='color:#C03060;'>This will get you Chief Engineer who will increase your Mirrors by 10 and your Affiliation: Villainy and Affiliation: Academe by 1.</span>'' |} =The Claim Fields= ''The mountain's slopes are veined with the unmined hours the Enduring Empress hungers for. They are dug from the stone as geodes, minutes growing within them like salt. Most geodes are the size of a walnut, but legend says Old Tom β one of the first prospectors β excavated a whole century, the size of a whale. {{Infobox story |name = The Claim Fields |image = BarrelofUnseasonedHours.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 277531 }} ==The Claim Fields== ''The Mother of Mountains stretches on almost forever, from its snowy peak down through seemingly endless strata of lethal nebula gas. On the far side of its cliffs, the Windward Company's machines strip the rocky flesh from the mountain and cast its ore into the perpetual fire of their furnaces. Prospectors from Lustrum have to do everything the hard way, chip-chipping away at their frozen, hard-won claims in search of precious Hours.'' <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements !style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Search for a claim}} <div>The mountain is treacherous. Most of the accessible parts are already staked out.</div> | <ul> * [[File:lustrum icon.png|23px]] [[A Claim on the Mountain]] β€ 0 <span style='color:#C03060;'>[</span><span style='color:white;'>Your claim has run dry.</span><span style='color:#C03060;'>]</span><p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: A Prospector in the Making]] β€ 0 <span style='color:#C03060;'>[</span><span style='color:white;'>You continue seeking your fortune.</span><span style='color:#C03060;'>]</span><p></p> </ul> | <span style='color:white'>'''An aborted journey '''</span> <div>Conditions are harsh. The mountain seems to fight your every step. Ropes left behind by other prospectors coil around your ankles. Old boxes of supplies loiter under the snow, ready to trip you. It's almost impossible to tell the difference between one patch of land and another, never mind the value of individual claims. "What you need is an hour harker," advises a passing hour-harker. He grins. He doesn't have many teeth, but those that remain are capped with gold. "Come find me in town if you want. Or not. There's always more of you showing up, eh?"</div> <ul> </ul> | |- | {{effect title|Visit your Claim}} <div>It would not do to leave it for too long. Claim jumping is rife.</div> | <ul> * [[File:lustrum icon.png|23px]] [[A Claim on the Mountain]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Your prospecting continues.</span><span style='color:#C03060;'>]</span><p></p> </ul> |<div></div> <ul> {{trigger event|Your Very Own Claim On The Mountain||BarrelofUnseasonedHours}}<p></p> </ul> | |- | {{effect title|Your claim is silent}} <div>Nothing remains of your small mining operation.</div> | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: A Prospector in the Making]] β₯ 10 <span style='color:#C03060;'>[</span><span style='color:white;'>You continue seeking your fortune.</span><span style='color:#C03060;'>]</span><p></p> * [[File:lustrum icon.png|23px]] [[A Claim on the Mountain]] β€ 0 <span style='color:#C03060;'>[</span><span style='color:white;'>Your claim has run dry.</span><span style='color:#C03060;'>]</span><p></p> </ul> | <span style='color:white'>'''The mountain giveth '''</span> <div>More prospectors keep flooding into town. Every day, new claims are snapped up. Most will leave with nothing but regret. You may not have made great riches out of this place, but at least you leave to new opportunities and new adventure. Not all are so lucky.</div> <ul> </ul> | |- | rowspan='4' | {{effect title|Attempt to climb the mountain}} <div>No path leads up to the peak, but with a sturdy stick and a stubborn attitude, you may be able to forge one.</div> | rowspan='4' | <ul> * [[File:iron icon.png|23px]] [[Iron]] challenge (<span style='color:#C03060;'>'''167'''</span> for 100%)<p></p> * [[File:supplies square icon.png|23px]] 2 x [[Supplies]]<p></p> </ul> | style='border-bottom: solid 1px #1D4952; background: #002020;' align='center' | <span style='color:white;'>Failed event</span> | rowspan='4' | |- | style='border-bottom: solid 1px #1D4952;' | <span style='color:white'>'''An almost impossible climb '''</span> <div>The snow is deeper than expected, and the cliffs in your way both taller and more treacherous than you can handle. You reach for a rocky handhold; it crumbles under your hand. Luckily, a snowdrift not too far below catches your fall. Lying winded in the snow, you give up. The mountain is victorious, for today. You retrace your already fading footprints back to the relative flatness of the Claim Fields.</div> <ul> * [[File:supplies square icon.png|23px]] <span style='color:red;'>-2</span> x [[Supplies]]<p></p> </ul> |- |colspan='1' style='border-bottom: solid 1px #1D4952; background: #002020;' align='center' | <span style='color:white;'>Successful event</span> |- | colspan='1' style='border-bottom: solid 1px #RAREREPL;' | <span style='color:white'>'''A long, challenging hike '''</span> <div>The snow is deep and much of the mountain demands scaling cliff-sides and clambering across treacherous ledges. There is no way to tell how long the climb is. Eventually, you claw up onto a ledge near the peak and sit, exhausted. The air is too thin to keep going, even if you had any strength left.</div> <ul> * [[File:supplies square icon.png|23px]] <span style='color:red;'>-2</span> x [[Supplies]]<p></p> {{trigger event|The Singing Caves||lustrum_ambience}}<p></p> </ul> |} {{Infobox story |name = Your Very Own Claim On The Mountain |image = BarrelofUnseasonedHours.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 277529 }} ===Your Very Own Claim On The Mountain=== ''It is marked off by frayed ropes wrapped around tent-pegs. Your claim was expensive, but any hours below the surface are yours. Of course, your crew will handle the actual mining work.'' <big>'''Trigger conditions'''</big> [[File:lustrum icon.png|23px]] [[A Claim on the Mountain]] β₯ 1 <br> <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements !style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Order your crew to begin mining}} <div>There's Hours in this mountain. And if you can get them out, they'll make you rich. </div> | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: Prospecting...]] β€ 0<p></p> * [[File:crew icon.png|23px]] [[Lustrum: Mining Crew]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You should probably return to get them at some point</span><span style='color:#C03060;'>]</span><p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: A Prospector in the Making]] β€ 9 <span style='color:#C03060;'>[</span><span style='color:white;'>You continue seeking your fortune.</span><span style='color:#C03060;'>]</span><p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Giveth]] β€ 69 <span style='color:#C03060;'>[</span><span style='color:white;'>Your claim continues to bear fruit</span><span style='color:#C03060;'>]</span><p></p> </ul> | <span style='color:white'>'''Work begins '''</span> <div>The Quartermaster hands out pickaxes and food rations. The crew begins digging. Since you don't have access to furnaces large or powerful enough to get the most out of the mountain's larger geodes, they will focus on filling barrels with Unseasoned Hours. You can sell these at other ports. It will be some time before they have dug out enough. You should return later.</div> <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: Prospecting...]] = [[File:calendar icon.png|23px]] [[Date]]+31- [[File:crew icon.png|23px]] [[Lustrum: Mining Crew]]<p></p> </ul> | ''Game note: <span style='color:#C03060;'>Once you do this, you will not be able to recall your crew until after collecting your next shipment of Hours.</span>'' |- | {{effect title|Observe your crew in action}} <div>Your presence will surely keep them motivated.</div> | <ul> * [[File:calendar icon.png|23px]] [[Date]] β€ [[File:lustrum icon.png|23px]] [[Lustrum: Prospecting...]]-1<p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: Prospecting...]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Return to Lustrum in a month to pick up those of your crew you assigned to mining</span><span style='color:#C03060;'>]</span><p></p> </ul> | <span style='color:white'>'''Intense work '''</span> <div>Back breaking labour. Frozen drops of sweat on every forehead. Between gasps, a few lines of an unfamiliar working song. "Working dawn till dusk. Our pick-axes are blunt. For not a penny more. Cause our Captain is a... splendid boss."</div> <ul> </ul> | Advanced query needs investigation |- | rowspan='3' | {{effect title|Assign a crewmember to work on your Claim}} <div>One crewmember will do little good here. One more might help. </div> | rowspan='3' | <ul> * [[File:crew icon.png|23px]] [[Crew]] β₯ 1<p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: Prospecting...]] β€ 0<p></p> * [[File:crew icon.png|23px]] [[Lustrum: Mining Crew]] β€ 14 <span style='color:#C03060;'>[</span><span style='color:white;'>You should probably return to get them at some point</span><span style='color:#C03060;'>]</span><p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Giveth]] β€ 69 <span style='color:#C03060;'>[</span><span style='color:white;'>Your claim continues to bear fruit</span><span style='color:#C03060;'>]</span><p></p> </ul> | style='border-bottom: 1px solid #A36A00;' | <span style='color:white'>'''The short straw '''</span> <div>It is not exactly a plum assignment, but a volunteer is soon volunteered to join the mining operations. He disembarks, ready to get started.</div> <ul> * [[File:crew icon.png|23px]] <span style='color:green;'>+1</span> x [[Lustrum: Mining Crew]]<p></p> * [[File:crew icon.png|23px]] <span style='color:red;'>-1</span> x [[Crew]]<p></p> <ul> | rowspan='3' | ''Game note: <span style='color:#C03060;'>You will get your crew back later, assuming you have space aboard and there are no accidents on site. The more crew you assign, the faster new Hours will be ready for collection.</span>'' |- | style='background: #002020; border-bottom: 1px solid #A36A00;' align='center' | <span style='color:orange;'>Rare event (50%)</span> |- | <span style='color:white'>'''The short straw'''</span> <div>It is not exactly a plum assignment, but a volunteer is soon volunteered to join the mining operations. She disembarks, ready to get started.</div> <ul> * [[File:crew icon.png|23px]] <span style='color:green;'>+1</span> x [[Lustrum: Mining Crew]]<p></p> * [[File:crew icon.png|23px]] <span style='color:red;'>-1</span> x [[Crew]]<p></p> </ul> |- | {{effect title|Retrieve your Crew}} <div>Better pull them back before they drink what should be your profits.</div> | <ul> * [[File:crew icon.png|23px]] [[Lustrum: Mining Crew]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You should probably return to get them at some point</span><span style='color:#C03060;'>]</span><p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: Prospecting...]] β€ 0<p></p> </ul> |<div></div> <ul> {{trigger event|Retrieve the Crew||lustrum_ambience}}<p></p> </ul> | |- | {{effect title|Your foreman has bad news}} <div>Your claim has run dry. It's time to call it a day.</div> | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Giveth]] β₯ 70 <span style='color:#C03060;'>[</span><span style='color:white;'>Your claim has run dry</span><span style='color:#C03060;'>]</span><p></p> </ul> | <span style='color:white'>'''Back aboard '''</span> <div>The crew gathers together your final haul of Hours and awaits further instructions. Their frostbitten fingers twitch for the warmth of the train. </div> <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: A Prospector in the Making]] = 10 <span style='color:#C03060;'>[</span><span style='color:white;'>You continue seeking your fortune.</span><span style='color:#C03060;'>]</span><p></p> * [[File:lustrum icon.png|23px]] [[A Claim on the Mountain]] = 0 <span style='color:#C03060;'>[</span><span style='color:white;'>Your claim has run dry.</span><span style='color:#C03060;'>]</span><p></p> * [[File:BarrelofUnseasonedHours square icon.png|23px]] <span style='color:#C03060;'>(1 to 10) </span> x [[Barrel of Unseasoned Hours]]<p></p> {{trigger event|Retrieve the Crew||lustrum_ambience}}<p></p> </ul> | Advanced alteration value probably needs examination. ''Game note: <span style='color:#C03060;'>If you do not have space for everyone, you can collect them later from the Hanged Man in Lustrum.</span>'' |- | {{effect title|Collect your haul}} <div>Your crew takes a break. The fruits of their labours are barrelled up and ready for your inspection. </div> | <ul> * [[File:calendar icon.png|23px]] [[Date]] β₯ [[File:lustrum icon.png|23px]] [[Lustrum: Prospecting...]]<p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: Prospecting...]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Return to Lustrum in a month to pick up those of your crew you assigned to mining</span><span style='color:#C03060;'>]</span><p></p> </ul> |<div></div> <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: Prospecting...]] = 0<p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: Miner's Luck]] = (1 to 100) <p></p> * [[File:lustrum icon.png|23px]] <span style='color:green;'>+1</span> x [[Lustrum: A Prospector in the Making]]<p></p> * [[File:experience icon.png|23px]] <span style='color:green;'>+50</span> x [[Experience]]<p></p> {{trigger event|Collecting The Spoils||BarrelofUnseasonedHours}}<p></p> </ul> | Advanced query needs investigation ''Game note: <span style='color:#C03060;'>Have some cargo space ready before doing this.</span>'' |- | {{effect title|Assign 5 crew to work on your Claim}} <div>They were hired to work for you. Nobody said anything about it being exclusively working on your locomotive. </div> | <ul> * [[File:crew icon.png|23px]] [[Crew]] β₯ 5<p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: Prospecting...]] β€ 0<p></p> * [[File:crew icon.png|23px]] [[Lustrum: Mining Crew]] β€ 10 <span style='color:#C03060;'>[</span><span style='color:white;'>You should probably return to get them at some point</span><span style='color:#C03060;'>]</span><p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Giveth]] β€ 69 <span style='color:#C03060;'>[</span><span style='color:white;'>Your claim continues to bear fruit</span><span style='color:#C03060;'>]</span><p></p> </ul> | <span style='color:white'>'''"Don't forget about us, cap'n." '''</span> <div>Your chosen crew disembarks, both volunteers and volunteered. They should quickly get the hang of things.</div> <ul> * [[File:crew icon.png|23px]] <span style='color:green;'>+5</span> x [[Lustrum: Mining Crew]]<p></p> * [[File:crew icon.png|23px]] <span style='color:red;'>-5</span> x [[Crew]]<p></p> </ul> | ''Game note: <span style='color:#C03060;'>You will get your crew back later, assuming you have space and there are no accidents on site. The more crew you assign, the faster new Hours will be ready for collection.</span>'' |- | {{effect title|Return to town}} <div>Enough of this place. Back to civilisation. Or Lustrum, anyway.</div> | <ul> </ul> |<div></div> <ul> {{trigger event|Explore Lustrum||locomotive}}<p></p> </ul> | |} {{Infobox story |name = The Singing Caves |image = |px = 260px |category = [[Story Event]] |type = Story |linked = |id = 277533 }} ===The Singing Caves=== ''This is as close as you can get to the peak. The air is thin, but the view is majestic. From here the Reach stretches out before you in endless waves of purple and violet, occasionally broken by a flicker of gold deep within the clouds. Far below, Lustrum is little but a small yellow glow on a blanket of winter.'' <big>'''Trigger conditions'''</big> [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Sings No More]] β€ 0, <br> <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements !style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Explore the Singing Caves}} <div>The lightest breeze passing through causes a sound like a soft whistle. The cave's music is considered a good omen by those in the town below.</div> | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Beckons]] β€ 0 <span style='color:#C03060;'>[</span><span style='color:white;'>You are investigating</span><span style='color:#C03060;'>]</span><p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Sings No More]] β€ 0 <span style='color:#C03060;'>[</span><span style='color:white;'>The mountain sings no more.</span><span style='color:#C03060;'>]</span><p></p> </ul> | <span style='color:white'>'''A brief serenade '''</span> <div>Half an hour into your explorations, the wind picks up. The caves fill with the sound of distant fluting. There is no tune to it, just a pleasant, natural melody, like the echo of birdsong. Just as quickly though, it turns sharp. Less birdsong, more bird prey to a ravenous cat. The atonal screech rocks the mountain, though by the time it leaves the caves, their unique acoustics have turned it too into something soft. Your feet crunch against something. A shard of glass, red-tinted. Looking through one side, the world seems a burning inferno. From the other, all is well. Looking closer, part of a glyph remains on the shard. Extremely precise work, though its function is alien to you. Perhaps there is someone in Lustrum who would know more.</div> <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Beckons]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Someone on Lustrum may know more about the Ambiguous Shard</span><span style='color:#C03060;'>]</span><p></p> * [[File:BarrelofUnseasonedHours icon.png|23px]] [[Ambiguous Shard]] = 1<p></p> </ul> | |- | {{effect title|Explore the Singing Caves with Melusine}} <div>A small pedal-powered flying machine cools off behind her. Certainly a faster way to ascend the mountain. Probably not a safer one.</div> | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Beckons]] = 5 <span style='color:#C03060;'>[</span><span style='color:white;'>You can now explore the Singing Caves with Melusine</span><span style='color:#C03060;'>]</span><p></p> </ul> | <span style='color:white'>'''The deeper caves '''</span> <div>Some of these caves appear natural, winding with no apparent destination or design. Others appear hand carved, albeit with deep slashes which suggest that those hands came with extremely unpleasant claws. Melusine follows close behind you, carrying a purple-flamed hour-harker's lamp along with the little bronze device containing the Ambiguous Shard. She swings it around in the air β in response it occasionally makes a 'click' sound.</div> <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Beckons]] = 6 <span style='color:#C03060;'>[</span><span style='color:white;'>You can now explore the Singing Caves with Melusine</span><span style='color:#C03060;'>]</span><p></p> {{trigger event|Exploring the Singing Caves||melusinemurgatroyd}}<p></p> </ul> | |- | {{effect title|Explore the Singing Caves}} <div>As you approach the nearest cavern, you can hear the quiet whistling of the wind.</div> | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Beckons]] β₯ 1 and β€ 4<p></p> </ul> | <span style='color:white'>'''Nothing of interest '''</span> <div>As you walk through the caves, your feet crunch on bits of loose stone or broken glass. Whichever route you take, it leads you through the mountain and to the other side; occasionally higher, usually lower. There seems no rhyme nor reason to the maze of tunnels. One wrong turn too many brings you back where you started. Without some form of guide, the chance of finding anything of interest feels remote.</div> <ul> </ul> | |- | {{effect title|Explore the Singing Caves}} <div>They whistle quietly as you approach.</div> | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Beckons]] β₯ 20 <span style='color:#C03060;'>[</span><span style='color:white;'>You should check on Melusine</span><span style='color:#C03060;'>]</span><p></p> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Sings No More]] β€ 0 <span style='color:#C03060;'>[</span><span style='color:white;'>The mountain sings no more.</span><span style='color:#C03060;'>]</span><p></p> </ul> | <span style='color:white'>'''Meandering in the dark '''</span> <div>You explore the caves for a while, but without Melusine's device, you can neither find your way back to Mr Pennies' cavern or anything else of interest. You retrace your steps to the edge of the mountain, ready for the descent.</div> <ul> </ul> | |- | {{effect title|Explore the Silent Caves}} <div>They sang once. Now the mountain is still and quiet, save the occasional quiet whistle of the nebula winds through empty caves.</div> | <ul> * [[File:lustrum icon.png|23px]] [[Lustrum: The Mountain Sings No More]] β₯ 1 <span style='color:#C03060;'>[</span><span style='color:white;'>The mountain sings no more.</span><span style='color:#C03060;'>]</span><p></p> </ul> | <span style='color:white'>'''Empty spelunking '''</span> <div>A few caves offer a brief diversion, but no treasures or trinkets of note. The paths to the deeper levels of the mountain are blocked. </div> <ul> </ul> | |- | {{effect title|Climb back down the mountain}} <div>It's a long way. Even a small slip could be fatal.</div> | <ul> </ul> |<div></div> <ul> {{trigger event|Explore Lustrum||locomotive}}<p></p> </ul> | |} =Shops= {{Shop|Sweet Jane's Trading Post}} {{Navbox Locations}} [[Category:Ports]] [[Category:Stations]] [[Category:The Reach]]
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