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==The Nurseries== ''A series of finely-manicured indigo lawns cover this corner of Pan. Peculiar plants grow in the beds: tangled as rose-bushes, and budding with fruit. The fruit is lumpen: perfectly formed facial features are growing on it. This one has a frantic, staring eye. This one is growing an ear. This one keens pitiably through tiny, trembling lips. Silent gardeners, whose broad-brimmed hats are hung with veils to hide their faces, tend devotedly to the plants.'' <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements ! colspan='6' style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Speak to a Green-Fingered Old Warhorse}} <div>He removes his hat. The face beneath is scarred and bleak. A soldier's face.</div> | <ul> </ul> |colspan='6'|<div></div> <ul> {{trigger event|The Green-Fingered Warhorse||greenfingeredwarhorse}}<p></p> </ul> | |- | rowspan='2' | {{effect title|Sanctify the corpse of the Chorister Saint}} <div>You'll need to locate where the Chorister Saint was lain to rest. The Heart-Catchers will be displeased by your excavations.</div> | rowspan='2' | <ul> * [[File:devilshell icon.png|23px]] [[Requiesat in Pace]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Locate a shrine on Pan</span><span style='color:#C03060;'>]</span><p></p> * [[File:devilshell icon.png|23px]] [[Sanctify the Corpse of the Chorister Saint]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>Locate the shrine in the Heart-Catcher's Garden</span><span style='color:#C03060;'>]</span><p></p> * [[File:lantern icon.png|23px]] [[Eleutherian Mystery]] β₯ 5<p></p> </ul> |colspan='2' rowspan='2'| <span style='color:white'>'''A place for slumber and sorrow to meet '''</span> <div>Careful exploration reveals a concealed grove, far from the main gardens of the Heart-Catchers. The plants here are particularly plump. Leering heads ooze from the vines, dripping ichor onto the grass. You get to work with a shovel, going quickly to avoid discovery. The roots of the plants form a knot deep in the ground. You dig into them, gouging your way through, until your spade hits metal. Clasped within the boil of vines is the brass carapace of the Chorister Saint. All of its eyes are dull; it is a desiccated husk, drunk dry.</div> <ul> * [[File:lantern icon.png|23px]] <span style='color:red;'>-5</span> x [[Eleutherian Mystery]]<p></p> |colspan='2'| <span style='color:white'>'''Consecrate the Chorister Saint'''</span> <div>The Scarlet Condiottere has instructed you.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>You hack away, removing the rest of the vines. The Heart-Catchers will no doubt plant more, but you can grant the Chorister a brief reprieve. Its body is too great for you to move it elsewhere. You daub its lips with some of the vial of souls, and anoint its armour as it would have done when it accompanied the suns to war. There is movement nearby. Time to be away. You have done what you can for the Chorister.</div> <ul> * [[File:devilshell icon.png|23px]] [[Requiesat in Pace]] = 10 <span style='color:#C03060;'>[</span><span style='color:white;'>You have anointed one of Hell's Saints with soul-chrysm</span><span style='color:#C03060;'>]</span><p></p> * [[File:devilshell icon.png|23px]] [[Sanctify the Corpse of the Chorister Saint]] = 10 <span style='color:#C03060;'>[</span><span style='color:white;'>[COMPLETE]You have anointed the ruin of the Chorister Saint</span><span style='color:#C03060;'>]</span><p></p> * [[File:fire icon.png|23px]] [[Curdled]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>The devils of Carillon claim to be experts in the assessment and improvement of the soul. They would describe yours as sickly, cloying and unappetisingly crawling. </span><span style='color:#C03060;'>]</span><p></p> </ul> |rowspan='2'| |- |colspan='2'| <span style='color:white'>'''Reinter the corpse'''</span> <div>Leave the Chorister Saint be. You won't desecrate the Heart-Catchers' grove.</div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>You use the shovel to go over the soil, showering the saint's corpse with clod after clod of rich earth. You are careful to avoid harming the roots of the plants, and the faces of the saints smile on you as you pat over the last of the ground.</div> <ul> </ul> |- </ul> |- | {{effect title|Win the acceptance of the Heart-Catchers}} <div>Tell the Green-Fingered Old Warhorse you have disposed of the three unwanted deaths. {{game note|You will be granted access to the Mimiricon.}} </div> | <ul> * [[File:pan icon.png|23px]] [[A Friend to the Heart-Catchers]] = 10 <span style='color:#C03060;'>[</span><span style='color:white;'>You have been given three deaths to hide in different ways as you explore the sky. Return to the Heart-Catchers when the deed is done</span><span style='color:#C03060;'>]</span><p></p> * [[File:terror icon.png|23px]] [[Death in a Jar]] β₯ 4 <span style='color:#C03060;'>[</span><span style='color:white;'>[COMPLETE]You have disposed of all three deaths</span><span style='color:#C03060;'>]</span><p></p> </ul> |colspan='6'| <span style='color:white'>'''Admirers '''</span> <div>You hand over the empty box, and begin to tell him where you disposed of the deaths it contained. He raises his hand. "No, it's best no one knows. Especially me. There's already too much I'd rather forget." He leads you along the thorny hedge that encloses the inner gardens. A single archway β made from the vines and tangles of a wary, fully-grown Heart-Catcher β allows entry. As you step through, the heads among leaves bow. "Death-burier!" one cries, in tones of deep respect. "Fate-breaker!" calls another. "Friend," whispers the third. Beyond are the deeper glades, where mature Heart-Catchers hold their counsels.</div> <ul> * [[File:pan icon.png|23px]] [[A Friend to the Heart-Catchers]] = 20 <span style='color:#C03060;'>[</span><span style='color:white;'>You are permitted into the Mimiricon, the inner garden of the Heart-Catchers</span><span style='color:#C03060;'>]</span><p></p> * [[File:experience icon.png|23px]] <span style='color:green;'>+1000</span> x [[Experience]]<p></p> * [[File:pan icon.png|23px]] [[A Death Disposed of: Blind Hermit]] = 0<p></p> * [[File:pan icon.png|23px]] [[A Death Disposed of: Bully's Acre]] = 0<p></p> * [[File:pan icon.png|23px]] [[A Death Disposed of: Homestead]] = 0<p></p> * [[File:pan icon.png|23px]] [[A Death Disposed of: Measurer]] = 0<p></p> * [[File:pan icon.png|23px]] [[A Death Disposed of: Weft]] = 0<p></p> * [[File:pan icon.png|23px]] [[A Death Disposed of: Well]] = 0<p></p> * [[File:pan icon.png|23px]] [[A Death Disposed of: Wreck]] = 0<p></p> {{trigger event|The Mimiricon||bronzewood}}<p></p> </ul> | |- | {{effect title|Whisper Eleutherian Mysteries to the Heart-Catchers}} <div>The young plants require more than meat and bonemeal. Their minds, too, must be nourished. {{game note|Trade Eleutherian Mysteries for an Otherworldly Artefact.}} </div> | <ul> * [[File:lantern icon.png|23px]] [[Eleutherian Mystery]] β₯ 2<p></p> </ul> |colspan='6'| <span style='color:white'>'''The Binary '''</span> <div>The Green-Fingered Old Warhorse leads you to a frail-looking Heart-Catcher whose leaves are so thin as to be translucent. You find a pale fruit that bears a delicate ear, and whisper your mysteries to it. It listens, closely. As thanks, the Old Warhorse gives you an obtuse artefact. "We find them while turning the soil," he says. Its function is inscrutable, but the designs engraved on it show the Eleutherian sky, occupied by two suns.</div> <ul> * [[File:OtherworldlyArtefact icon.png|23px]] <span style='color:green;'>+1</span> x [[Otherworldly Artefact]]<p></p> * [[File:lantern icon.png|23px]] <span style='color:red;'>-2</span> x [[Eleutherian Mystery]]<p></p> </ul> | |- | {{effect title|Acquire a death}} <div>The Heart-Catchers capture deaths. Perhaps you could acquire one. Perhaps you could arrange for it to be altered. Perhaps it could become a death for someone of your choosing. {{game note|Acquire a Crimson Promise, which may be useful in certain stories.}} </div> | <ul> * [[File:lantern icon.png|23px]] [[Eleutherian Mystery]] β₯ 1<p></p> * [[File:navarantinegemstones square icon.png|23px]] 1 x [[Cask of Navaratine Gemstones]]<p></p> * [[File:bombazineroll square icon.png|23px]] 2 x [[Roll of Thirsty Bombazine]]<p></p> * [[File:unaccountablypeckish icon.png|23px]] [[Savage Secret]] β₯ 3<p></p> * [[File:experience icon.png|23px]] [[Experience]] β₯ 1000<p></p> </ul> |colspan='6'| <span style='color:white'>'''A custom-made death '''</span> <div>It shouldn't be done, of course. But this is Eleutheria, where laws are broken. And the Green-Fingered Old Warhorse has lived a lifetime of illegality. He demands Navaratine gemstones, and bombazine to hide them in. He asks for three truths about your enemy that no one else knows. He insists you swear thief-oaths to secure your secrecy. They are taxing. He meets you away from the gardens, in a shabby, noisy, port-side taverna. They know him, here, all the old villains he once kept company with. Grim-faced, he hands you a jar, the lid fixed on with wax and wire. Inside, the death you bought.</div> <ul> * [[File:crimsonpromise icon.png|23px]] <span style='color:green;'>+1</span> x [[Crimson Promise]]<p></p> * [[File:navarantinegemstones square icon.png|23px]] <span style='color:red;'>-1</span> x [[Cask of Navaratine Gemstones]]<p></p> * [[File:bombazineroll square icon.png|23px]] <span style='color:red;'>-2</span> x [[Roll of Thirsty Bombazine]]<p></p> * [[File:unaccountablypeckish icon.png|23px]] <span style='color:red;'>-3</span> x [[Savage Secret]]<p></p> * [[File:experience icon.png|23px]] <span style='color:red;'>-1000</span> x [[Experience]]<p></p> * [[File:lantern icon.png|23px]] <span style='color:red;'>-1</span> x [[Eleutherian Mystery]]<p></p> </ul> | |- | {{effect title|Prove your value to the Heart-Catchers}} <div>You could β if you chose, and if you were prepared to dedicate yourself solely to them β ally with the Heart-Catchers. But you would have to prove your value. {{game note|Ally with the Heart-Catchers. Be warned that if you do, you will not be able to ally with the Brazen Brigade or Winter's Reside.}} </div> | <ul> * [[File:lantern icon.png|23px]] [[Eleutherian Mystery]] β₯ 4<p></p> * [[File:pan icon.png|23px]] [[A Friend to the Heart-Catchers]] β€ 0<p></p> * [[File:bloody icon.png|23px]] [[Winter's Reside: Something More Than Revolutionary]] β€ 0<p></p> * [[File:devilshell icon.png|23px]] [[A Marcher in the Brazen Brigade]] β€ 0<p></p> </ul> |colspan='6'| <span style='color:white'>'''In an egg under a mountain on an island behind the wind... '''</span> <div>The Green-Fingered Old Warhorse hands you a box containing three carefully-packed clay jars. "Each jar contains a death. Petitioners pay very well for us to capture a death that they fear or have had foretold, and ensure that it won't trouble them. Unfortunately, deaths are clever little blighters: always slipping free and cropping up where least expected. The best we can do, once we've caught them, is to hide them as inconveniently as possible. "Take these and find hiding places for them during your travels. And hide each in a different way! Leave no pattern. Leave no trail." {{game note|Look for ways to dispose safely of the deaths while you are travelling the sky. Return when all three are disposed of.}} </div> <ul> * [[File:pan icon.png|23px]] [[A Friend to the Heart-Catchers]] = 10 <span style='color:#C03060;'>[</span><span style='color:white;'>You have been given three deaths to hide in different ways as you explore the sky. Return to the Heart-Catchers when the deed is done</span><span style='color:#C03060;'>]</span><p></p> * [[File:lantern icon.png|23px]] <span style='color:red;'>-4</span> x [[Eleutherian Mystery]]<p></p> * [[File:terror icon.png|23px]] [[Death in a Jar]] = 1 <span style='color:#C03060;'>[</span><span style='color:white;'>You have three deaths to dispose of</span><span style='color:#C03060;'>]</span><p></p> </ul> | |- | rowspan='2' | {{effect title|Ask the Heart-Catchers to capture your prophesied bedridden death }} <div>You have been cursed with a foretelling of your likely death. But if you are prepared to pay the Heart-Catchers' price, they will catch that death in a jar for safekeeping. {{game note|This will remove the 'Bell Tolls' facet and replace it with a unique one: A Jar with your Death in it. This increases Mirrors and either Hearts or Veils, and your Bohemian or Villainy affiliation. It will not make you immortal: a thousand deaths await in the skies.}} </div> | rowspan='2' | <ul> * [[File:terror icon.png|23px]] [[Past: The Bell Tolls]] = 10 <span style='color:#C03060;'>[</span><span style='color:white;'>It has been foretold that you will die in bed</span><span style='color:#C03060;'>]</span><p></p> * [[File:lantern icon.png|23px]] [[Eleutherian Mystery]] β₯ 7<p></p> * [[File:maskedshade icon.png|23px]] [[Deed: A Jar with your Death in it]] β€ 0<p></p> </ul> |colspan='2' rowspan='2'| <span style='color:white'>'''Interred '''</span> <div>The process is not gentle. You are entombed for three days and nights amidst a Heart-Catcher's roots. You eat nothing, drink only droplets of dew, and dream of ways to die. Afterwards, the Green-Fingered Old Warhorse digs you up and hands you a jar, sealed with wax and wire. Your death is trapped inside. Now you have it, what will you do with it?</div> <ul> * [[File:terror icon.png|23px]] [[Past: The Bell Tolls]] = 0<p></p> * [[File:lantern icon.png|23px]] <span style='color:red;'>-7</span> x [[Eleutherian Mystery]]<p></p> |colspan='2'| <span style='color:white'>'''Keep it on your bedside cabinet'''</span> <div>Where you can keep an eye on it. {{game note|This will increase your Hearts and your Bohemian affiliations.}} </div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>Occasionally, you could take it out and contemplate your mortality. It also makes an excellent conversation starter. Poets in particular are terribly impressed.</div> <ul> * [[File:maskedshade icon.png|23px]] [[Deed: A Jar with your Death in it]] = 10 <span style='color:#C03060;'>[</span><span style='color:white;'>You keep your prophecied death in a jar, where you can see it</span><span style='color:#C03060;'>]</span><p></p> * [[File:veils icon.png|23px]] <span style='color:red;'>-5</span> x [[Veils]]<p></p> * [[File:iron icon.png|23px]] <span style='color:red;'>-3</span> x [[Iron]]<p></p> * [[File:mirrors icon.png|23px]] <span style='color:green;'>+5</span> x [[Mirrors]]<p></p> * [[File:hearts icon.png|23px]] <span style='color:green;'>+3</span> x [[Hearts]]<p></p> * [[File:affiliationbohemia icon.png|23px]] <span style='color:green;'>+1</span> x [[Affiliation: Bohemia]]<p></p> </ul> |rowspan='2'| |- |colspan='2'| <span style='color:white'>'''You buried it deep'''</span> <div>A death is a dangerous thing to keep nearby. {{game note|This will preserve some of the Veils you gained from A Bell Tolls and increase your villainous affiliations.}} </div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>What if it got out? What if the jar broke? No, better to hide it carefully, far away. In time, the story of your deed becomes popular in villainous circles. Thieves have always been a superstitious lot.</div> <ul> * [[File:maskedshade icon.png|23px]] [[Deed: A Jar with your Death in it]] = 20 <span style='color:#C03060;'>[</span><span style='color:white;'>You trapped your prophecied death and buried it somewhere deep and lonely</span><span style='color:#C03060;'>]</span><p></p> * [[File:veils icon.png|23px]] <span style='color:red;'>-2</span> x [[Veils]]<p></p> * [[File:iron icon.png|23px]] <span style='color:red;'>-3</span> x [[Iron]]<p></p> * [[File:mirrors icon.png|23px]] <span style='color:green;'>+5</span> x [[Mirrors]]<p></p> * [[File:affiliationvillainy icon.png|23px]] <span style='color:green;'>+1</span> x [[Affiliation: Villainy]]<p></p> </ul> |- </ul> |- | rowspan='2' | {{effect title|Ask the Heart-Catchers to capture your prophesied death in the sky}} <div>You have been cursed with a foretelling of your likely death. But if you are prepared to pay the Heart-Catchers' price, they will catch that death in a jar for safekeeping. {{game note|This will remove the 'Bell Tolls' facet and replace it with a unique one: A Jar with your Death in it. This increases Mirrors and either Hearts or Veils, and your Bohemian or Villainy affiliation. It will not make you immortal: a thousand deaths await in the skies.}} </div> | rowspan='2' | <ul> * [[File:terror icon.png|23px]] [[Past: The Bell Tolls]] = 20 <span style='color:#C03060;'>[</span><span style='color:white;'>It has been foretold that you will die in the cold skies</span><span style='color:#C03060;'>]</span><p></p> * [[File:lantern icon.png|23px]] [[Eleutherian Mystery]] β₯ 7<p></p> * [[File:maskedshade icon.png|23px]] [[Deed: A Jar with your Death in it]] β€ 0<p></p> </ul> |colspan='2' rowspan='2'| <span style='color:white'>'''Interred '''</span> <div>The process is not gentle. You are entombed for three days and nights amidst a Heart-Catcher's roots. You eat nothing, drink only droplets of dew, and dream of ways to die. Afterwards, the Green-Fingered Old Warhorse digs you up and hands you a jar, sealed with wax and wire. Your death is trapped inside. Now you have it, what will you do with it?</div> <ul> * [[File:terror icon.png|23px]] [[Past: The Bell Tolls]] = 0<p></p> * [[File:lantern icon.png|23px]] <span style='color:red;'>-7</span> x [[Eleutherian Mystery]]<p></p> |colspan='2'| <span style='color:white'>'''Keep it on your bedside cabinet'''</span> <div>Where you can keep an eye on it. {{game note|This will increase your Hearts and your Bohemian affiliations.}} </div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>Occasionally, you could take it out and contemplate your mortality. It also makes an excellent conversation starter. Poets and artists, in particular, are terribly impressed.</div> <ul> * [[File:maskedshade icon.png|23px]] [[Deed: A Jar with your Death in it]] = 10 <span style='color:#C03060;'>[</span><span style='color:white;'>You keep your prophecied death in a jar, where you can see it</span><span style='color:#C03060;'>]</span><p></p> * [[File:veils icon.png|23px]] <span style='color:red;'>-5</span> x [[Veils]]<p></p> * [[File:mirrors icon.png|23px]] <span style='color:green;'>+2</span> x [[Mirrors]]<p></p> * [[File:hearts icon.png|23px]] <span style='color:green;'>+3</span> x [[Hearts]]<p></p> * [[File:affiliationbohemia icon.png|23px]] <span style='color:green;'>+1</span> x [[Affiliation: Bohemia]]<p></p> </ul> |rowspan='2'| |- |colspan='2'| <span style='color:white'>'''You buried it deep'''</span> <div>A death is a dangerous thing to keep nearby. {{game note|This will preserve some of the Veils you gained from A Bell Tolls and increase your villainous affiliations.}} </div> | colspan='2' style='border-bottom: solid 1px #feeb75; |<div>What if it got out? What if the jar broke? No, better to hide it well and far away. The story of your deed becomes popular in villainous circles. Thieves have always been a superstitious lot.</div> <ul> * [[File:maskedshade icon.png|23px]] [[Deed: A Jar with your Death in it]] = 20 <span style='color:#C03060;'>[</span><span style='color:white;'>You trapped your prophecied death and buried it somewhere deep and lonely</span><span style='color:#C03060;'>]</span><p></p> * [[File:veils icon.png|23px]] <span style='color:red;'>-2</span> x [[Veils]]<p></p> * [[File:mirrors icon.png|23px]] <span style='color:green;'>+2</span> x [[Mirrors]]<p></p> * [[File:affiliationvillainy icon.png|23px]] <span style='color:green;'>+1</span> x [[Affiliation: Villainy]]<p></p> </ul> |- </ul> |} {{Infobox story |name = The Green-Fingered Warhorse |image = greenfingeredwarhorse.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 299306 }} ===The Green-Fingered Warhorse=== ''He must occupy a senior position, for the other gardeners nod their heads as they pass him. Beneath his overalls he wears a ratskin suit, ragged from the plants' playful thorns. There is a deadness to his gaze. '' <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements !style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Ask about the petitioners}} <div>A number of desperate-looking people are lined at the hedgerow gate to the inner gardens.</div> | <ul> </ul> | <span style='color:white'>'''A death in a bottle '''</span> <div>"The Heart-Catchers know many secrets," he says. "Among them is a method to capture a death and seal it away so that it can't trouble you. If you fear a particular end, like drowning, say, or freezing, the Heart-Catchers could hide it away." He takes a cage of squirming mice from his pocket, fishes one out, and drops it into the thorny vines of the closest plant. The vines constrict. The mouse squeaks. The plant shivers. "It's no guarantee of immortality, of course. A thousand deaths await in the skies."</div> <ul> </ul> | |- | {{effect title|Ask him about himself}} <div>Judging from his military bearing, he was not always a gardener.</div> | <ul> </ul> | <span style='color:white'>'''Past lives '''</span> <div>"No. Once I was a soldier, and a commander of soldiers. I was good at it, as such things are measured. Now I keep the gardens, tend the Heart-Catchers, and pray that I have no further effect on the world at all." Another gardener passes you, carrying a bucket. Kneeling by a bed full of budding Heart-Catchers, they tip the bucket over. The contents ooze, redly, onto the soil.</div> <ul> </ul> | |- | {{effect title|Ask about the Heart-Catchers}} <div>Learn more about these peculiar plants.</div> | <ul> </ul> | <span style='color:white'>'''Scholars and councillors '''</span> <div>"They are a species native to the heavens," he observes. "Here in the nurseries we help the younger specimens grow to maturity, before transferring them to the inner gardens: the Mimiricon." He indicates some colleagues, who are digging up the largest plant in the garden and wrestling it onto a cart while it tries, affectionately, to throttle them. You note its fruit, which are now big enough to resemble the faces of bawling cherubs. "Once fully grown," the Warhorse continues, "their fruit can reason, and speak, and debate. More effectively than we, even. Each plant is an entire council or faculty."</div> <ul> </ul> | |- | {{effect title|Ask about entering the inner garden}} <div>A hedge encloses it. An archway permits entrance, but is protected by a mature Heart-Catcher whose cynical faces peer from the thicket. They excoriate intruders with insightful critique.</div> | <ul> * [[File:pan icon.png|23px]] [[A Friend to the Heart-Catchers]] β€ 10 <span style='color:#C03060;'>[</span><span style='color:white;'>You have been given three deaths to hide in different ways as you explore the sky. Return to the Heart-Catchers when the deed is done</span><span style='color:#C03060;'>]</span><p></p> </ul> | <span style='color:white'>'''Quid pro quo '''</span> <div>"Only friends of the Heart-Catchers may enter the Mimiricon. And successful petitioners, of course, but the latter are blindfolded. Perhaps, if you performed a service for the Heart-Catchers, they would warm to you."</div> <ul> </ul> | |- | {{effect title|Bid him goodbye}} <div>He dons his veiled hat and returns to his labours.</div> | <ul> </ul> |<div></div> <ul> {{trigger event|The Nurseries||greenfingeredwarhorse}}<p></p> </ul> | |} {{Infobox story |name = The Mimiricon |image = bronzewood.png |px = 100px |category = [[Story Event]] |type = Story |linked = |id = 299292 }}
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