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Sunless Skies Wiki
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Wit & Vinegar Lumber Company
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====A Smuggler's Tale==== ''The Blind Bruiser reclines in his chair. His ringed fingers fidget with his glass of port, with the ledgers on his desk, with his alarming letter-opener.'' <big>'''Interactions'''</big> {| class='ss-table' style='width:100%;' !style='width:15%;'| Actions !style='width:30%;'| Requirements !style='width:40%;'| Effects !style='width:15%;'| Notes |- | {{effect title|Ask about finding smuggling opportunities}} <div>"The nature of our business is naturally clandestine. It is likely the opportunities 'ave gone unnoticed by you before now; a situation happily remedied."</div> | <ul> </ul> | <span style='color:white'>'''Prospects '''</span> <div>"Trusted as you now are, you'll be able to find prospects 'ere at London. In Eleutheria you'll need to visit the Gentlemen at Pan. And in the Reach, you wants Titania. The Midnight Rose, with whom you 'ave already established an acquaintance, see to matters there. "You can buy and sell contraband at each of those places. I should warn you, though: this is not a straightforward business. It is not unusual for our runs to be plagued by complications. Fiercest and foremost among them, of course, being the Revenue Men." </div> <ul> </ul> | ''Game note: <span style='color:#C03060;'>Find smuggling prospects at London, Pan, and Titania. You can purchase the contraband you need to transport at those locations, too.</span>'' |- | {{effect title|Ask about the types of contraband that are traded}} <div>"Most regions have a particular speciality they export. Exempting the Blue Kingdom, of course. We have no business there. Nor should we, in my opinion."</div> | <ul> </ul> | <span style='color:white'>'''Prohibited goods '''</span> <div>"The Reach exports its red honey, what unlocks the chambers of the 'eart. "Here in Albion, thanks to the Ministry, our chief contraband is literature. Anything uncensored, or revolutionary, or what contains a bit of as-you-like-it." He leers. "In Pan they makes shinney. Starshine. Light as was cast by stars that could be seen from Old Earth. Nostalgia is a reliable vice, in my experience. "The more contraband you carry, the 'arder it'll be to conceal. A good smuggler installs hidden compartments into their locomotive, to 'ide as much as they can. That means buying the right equipment." </div> <ul> </ul> | ''Game note: <span style='color:#C03060;'>Carrying more contraband is harder to conceal. Fit equipment that grants Hidden Compartments to make smuggling less risky. But smuggling is never safe.</span>'' |- | {{effect title|Ask about the Revenue Men}} <div>He shakes his bald head sadly.</div> | <ul> </ul> | <span style='color:white'>'''Customs and Excise '''</span> <div>"Smuggling means carrying contraband from one region to another. That means using the transit relays. And the relays, you see, is watched by the Revenue Men: as cruel and humourless a body of joy-throttlers as ever there was." He tops up your glass. "You might be able to hide your wares from them. Failing that, some of them can be bribed or flummoxed. Worst comes to worst, you might risk shooting your way free." </div> <ul> </ul> | ''Game note: <span style='color:#C03060;'>Fully completing a smuggling prospects grants better rewards than completing legitimate prospects. They also grant double experience.</span>'' |- | {{effect title|Ask what happens if you are caught}} <div>"Well. Should β and I question whether it's worth speaking of this to a person of your vinegar, even in the 'ypothetical β but should the unquestionable occur, and you be caught, you'd be sentenced."</div> | <ul> </ul> | <span style='color:white'>'''The long arm of the law '''</span> <div>"An initial sentence is likely to be fiscal in nature: fines and confiscations and so forth. Why, little more than a slap on the wrist to the likes of you and I. But repeated occurences will levy more memorable punishments, like imprisonment, or even the noose." "The law has a long memory, [[Addressed As#SpeechFormal|Addressed As(SpeechFormal)]]. It does not easily forget." </div> <ul> </ul> | ''Game note: <span style='color:#C03060;'>Customs checks can happen on arrival at relay stations. The more you are caught, the harsher the penalties will be.</span>'' |- | {{effect title|Discuss something else}} <div>You have spoken enough about smuggling for now.</div> | <ul> </ul> |<div></div> <ul> {{trigger event|The Blind Bruiser||blindbruiser}}<p></p> </ul> | |}
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